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Posted
Newly introduced bugs:

 

- Suspension at low weight: aircraft tends to roll to one side. Can also be triggered by heavy cross wind while taxiing or standing still.

- There is no difference between 'normal' and 'high' navigation light intensity

- If the drag chute is used in a (strong) crosswind landing, there is no rudder authority to keep the aircraft on the centerline.

- Sound bug when landing gear is locked in either the down or up position.

Either I'm the only one that actually uses the SARPP or I'm the unlucky fellow that has a corrupted game.

My SARPP doesn't record anything since 1.2.11. (I wrote a thread in the avionics section about it)

Posted
Either I'm the only one that actually uses the SARPP or I'm the unlucky fellow that has a corrupted game.

My SARPP doesn't record anything since 1.2.11. (I wrote a thread in the avionics section about it)

 

I don't have that problem. New logs are still produced.

'Frett'

Posted

They also fixed that the nosecone-power switch would go to the off position upon rearming.

Check out my YouTube: xxJohnxx

 

Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled

Posted
They also fixed that the nosecone-power switch would go to the off position upon rearming.

 

Yep.

 

In fact it is turned on for you when it is off during rearming

'Frett'

Posted
Someone remembers whether RBK-500 bombs were in the module or not? Before 1.2.11.

 

yes they were already there. Only new bomb is the high-drag 250.

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'Frett'

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