Buzpilot Posted November 27, 2014 Posted November 27, 2014 (edited) Is it just me, or is taking of with 4 bombs making Dora too sluggish to handle at takeoff? Seems very hard to control with rudders, even while wheels still on ground. Edited November 27, 2014 by Buzpilot i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit EVERYTHING IS SUBJECT TO CHANGE :thumbup:
9.JG27 DavidRed Posted November 27, 2014 Posted November 27, 2014 nope its very possible to take off with bombs on the dora, just takes a little longer to rotate.
joey45 Posted November 27, 2014 Posted November 27, 2014 More weight and more drag. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Buzpilot Posted November 27, 2014 Author Posted November 27, 2014 Think I solved it, I changed my rudder axis tuning to linear(default), and I made a takeoff first try. Strange, maybe they changed axis tuning behaviour, I used to have better control before, but now it seems it increased the rudder movement, instead of better accuracy in middle. i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit EVERYTHING IS SUBJECT TO CHANGE :thumbup:
9.JG27 DavidRed Posted November 27, 2014 Posted November 27, 2014 ^^i dont think so...i think its just you becoming better, and therefore dont having problems with a linear curve aka no curve setting anymore.since i got used to it, i would never ever even think about a curvature setting on any axis for any plane...
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