Maverick263 Posted December 24, 2014 Posted December 24, 2014 load troops in uh1 and mi8 not working in 1.2.14 do you have the same problem ?? or am I doing something wrong?
Paganus Posted December 25, 2014 Posted December 25, 2014 It's not just you. The troop transport feature is a work in progress.
Maverick263 Posted December 25, 2014 Author Posted December 25, 2014 thang you Paganus for you reply:thumbup:
nsksleeper Posted March 14, 2015 Posted March 14, 2015 do you know anything about when it will be fixed? missing it really lg Markus
Maverick263 Posted June 1, 2015 Author Posted June 1, 2015 do you know anything about when it will be fixed? missing it really Mmmh 1.2.16 it still does't work:( I miss it to:cry_2:
snowsniper Posted June 1, 2015 Posted June 1, 2015 (edited) sorry but it's working. main common issue : 1) take care you have the right CCTS script : File Type: zip CTTS_CiribobEdit.zip (38.6 KB, 112 views) http://forums.eagle.ru/attachment.php?attachmentid=115066&d=1426616229 2) every heli (client) must be named helicargo1 helicargo2 helicargo3 to have the F10 fonction available. 3) use the Spawn fonction in CTTS to spawn troops somewhere. then you can load them and unload. here a mission for Huey and Mi-8. Edited June 1, 2015 by snowsniper i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
Maverick263 Posted June 2, 2015 Author Posted June 2, 2015 Thanks for beginners very difficult I need something very very simple to understand this! (an example file.) troop transport 6 man UH-1 from Batumi to Kobuleti! How can I do that????
snowsniper Posted June 2, 2015 Posted June 2, 2015 make a simple mission place a client HUEY rename it "Helicargo1" give him a flight plan with waypoint from batumi to kobuleti ( visible in kneeboard ) load the defaut start script with the CTTS script Use the script do " spawn fonction" in your mission to place 8 man on a trigger01 you should have put near a Waypoint for your flight plan ( the spawn fonction is a fonction from the CTTS script, everything described inside the text file of the ctts script file ( open it with a common text editor) That's all. fonction F10 with Drop and load troop will be available in the radio menu. the best way to learn is to try by yourself and try to anderstand an existing mission. Here you have a nice simple mission to anderstand all the fonction. http://forums.eagle.ru/showthread.php?t=108523 in attachment is the mission you wanted from batumi to kobuleti.simpledropmissionexample.miz i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
ESAc_matador Posted June 3, 2015 Posted June 3, 2015 Snowsniper, check the CTLD.lua file instead CTTS.lua. it is an improved version.
Maverick263 Posted June 3, 2015 Author Posted June 3, 2015 make a simple mission place a client HUEY rename it "Helicargo1" give him a flight plan with waypoint from batumi to kobuleti ( visible in kneeboard ) load the defaut start script with the CTTS script Use the script do " spawn fonction" in your mission to place 8 man on a trigger01 you should have put near a Waypoint for your flight plan ( the spawn fonction is a fonction from the CTTS script, everything described inside the text file of the ctts script file ( open it with a common text editor) That's all. fonction F10 with Drop and load troop will be available in the radio menu. the best way to learn is to try by yourself and try to anderstand an existing mission. Here you have a nice simple mission to anderstand all the fonction. http://forums.eagle.ru/showthread.php?t=108523 in attachment is the mission you wanted from batumi to kobuleti. snowsniper thank you so much for your effort!!!!:thumbup: I begin to understand it!! I have a lot of fun!:)
snowsniper Posted June 3, 2015 Posted June 3, 2015 thanks matador. I'll give it a look . but i'm also a newbie in mission Editor and scripts so ... step after step. @Maverick : you're welcome. i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
Maverick263 Posted June 5, 2015 Author Posted June 5, 2015 Snowsniper I want only 5 or 6 troops in my uh1! is it this possible?? In real 10 troops is to much.
snowsniper Posted June 5, 2015 Posted June 5, 2015 you have to tweak the ctts.lua yourself. easy to do, save it with another name, and reload that one in your mission : see here inside ctts.lua file : ************************************************************************ -- ********************* USER CONFIGURATION ****************************** -- ************************************************************************ minDistGround = 500 -- min distance needed to trigger auto unload for AI ground units defCargoNum = 10 -- default number of troops to load on a transport defCountSpawn = 10 -- default number of troops used on a standalone spawned group logisticItemModel = "FARP Tent" -- model used to spawn a logistic item just read it and tweak as you like ! :music_whistling: i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
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