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Clickable Mouse Cockpit Mode On/Off Feature


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Posted (edited)

I have spend literally almost an hour searching for this feature within Mig21bis.

 

It would be nice if we could keep the naming conventions of DCS the same since "Clickable Mouse Cockpit Mode On/Off" is uniform with the other modules does Mig have to be different?

 

Please help this would help poor fellows like me searching for a feature through all of the list.

 

Can someone tell me what this "Clickable Mouse Cockpit Mode On/Off" is called in Mig21bis? Normally in other modules its mapped to [LAlt+C]

 

The only thing I could find was

"Camera transpose mode (Press and hold)"

 

Though it does not let me map this function to joystick:joystick:

 

Can we change this in Mig21bis in a future update and keep the naming conventions the same plz?

Edited by thinkr

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Posted

it's mouse cursor cockpit mode

 

like in the pic bellow.

 

edit... got sniped till I started the game my self to find it :D

Clipboard01.thumb.png.4e2c06c462b5fcb10f925876722909c4.png

[sIGPIC][/sIGPIC]

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Posted

thx guys found it.

 

I Still hope Leatherneck Simulations will change it so we can have it use the same name for future reference. There's enough cockpit controls we need to memorize that would be nice to at least have them named the same thing even if its not bound to the same key.

  • Like 1

Modded CapLoz HeliosV2.1_1280x1024.zip

 

2x 1080p 22"Monitors, Saitek X52, Saitek Combat Rudder Pedals, Trackir5, Win7Pro Pro 64Bit, Intel Q9550 @3.8Ghz, EP45-UD3L, 8GB Ram, Nvidia 560Ti 2GB, 2x 500GB Velociraptor

 

Flaming Cliffs 3

DCS:A10C,KA-50, Huey, Mi-8, WWII Euro 40+ Supporter, Mig21

Falcon 4 BMS

IL-2 Sturmovik: 1946

Take on Helicopters

Arma 2 AO + PMC + BF All Addons Series

Arma 3

EECH & EEAH

Medivac & Search and Rescue 4 Series

 

 

  • 8 years later...
Posted

Why can't be this bound to a mouse button? Is this a regression or was it like this from the start?

image.pngMouse is the last column and it is disabled. It is quite annoying to have it different from any other plane - and it's so obvious I want to toggle it with the hand on the mouse.

  • Like 1

✈️ L-39, F-4E, F-5E, F-14, F/A-18C, MiG-15, F-86F, AJS-37, C-101, FC2024 🛩️ Yak-52, P-47, Spitfire, CE2 🚁 UH-1H, Mi-8, Ka-50 III, SA342 🗺️ NTTR, PG, SY, Chnl, Norm2, Kola, DE 📦 Supercarrier, NS430, WWII, CA 🕹️ VKB STECS+Gladiator/Kosmosima+TPR ▶️ DCS Unscripted YouTube 🐛 "Favourite" bugs: 1) Object local camera fast/slow inverted, 2) Yak-52 toggles not toggling, 3) all Caucasus ATC bugs

Posted
2 minutes ago, virgo47 said:

Why can't be this bound to a mouse button? Is this a regression or was it like this from the start?

image.pngMouse is the last column and it is disabled. It is quite annoying to have it different from any other plane - and it's so obvious I want to toggle it with the hand on the mouse.

Have you tried double tapping the mouse wheel? That's the default mouse button to toggle the cursor.

Posted
4 minutes ago, razo+r said:

Have you tried double tapping the mouse wheel? That's the default mouse button to toggle the cursor.

I totally forgot this is possible, because I always rebind it to a single BTN3 (middle button) press. Thanks. But it is still annoying I can't rebind it to my liking.

This is my first moment in the module, I wanted to set mouse as in any other module, and I can't set things like Zoom normal to mouse or clickable cockpit toggle to a single press of some mouse button. I didn't expect such a deviation from the ED's modules. 😞

✈️ L-39, F-4E, F-5E, F-14, F/A-18C, MiG-15, F-86F, AJS-37, C-101, FC2024 🛩️ Yak-52, P-47, Spitfire, CE2 🚁 UH-1H, Mi-8, Ka-50 III, SA342 🗺️ NTTR, PG, SY, Chnl, Norm2, Kola, DE 📦 Supercarrier, NS430, WWII, CA 🕹️ VKB STECS+Gladiator/Kosmosima+TPR ▶️ DCS Unscripted YouTube 🐛 "Favourite" bugs: 1) Object local camera fast/slow inverted, 2) Yak-52 toggles not toggling, 3) all Caucasus ATC bugs

Posted (edited)

Thanks to @Rudel_chw and his gentle nudge I found a reasonable solution/workaround:

  1. Install https://github.com/iquercorb/OpenModMan (newer mod manager by the same author as OvGME). https://wiki.hoggitworld.com/view/OVGME if you don't have it (I didn't) for better management of mods that go to your DCS installation directory. I checked this video on why and how, there are probably others, but it is quite simple and useful. Good value proposition.
    • It's not strictly necessary to use mod manager, but it's a good idea for cleaner mod installation and uninstallation (e.g. before DCS updates).
  2. Download https://github.com/Quaggles/dcs-input-command-injector mod, put it into the "mods" dir you created for OpenModMan and enable it.
  3. The rest happens in your Saved Games/<dcs> directory - which is a great thing. Create InputCommands\MiG-21bis\Input\MiG-21\mouse directory there. The first part (InputCommands) is the root of the "patches" that Quaggles input injector uses, the rest is the structure that copies the Input file structure under <dcs-installation>\Mods\aircraft.
  4. Copy the provided default.lua there. I added just a few commands I wanted, but you can copy anything from <dcs-install>\Mods\aircraft\MIG-21bis\Input\MiG-21\keyboard\default.lua - assuming the action is available for the keyboard.
    1. When copying, remove the binding (combos) part from the line, e.g. from:
      {combos={{key='NumEnter'}},down=iCommandViewAngleDefault,name=_('Zoom normal'),category=_('View')},
      make
      {down=iCommandViewAngleDefault,name=_('Zoom normal'),category=_('View')},
    2. It's OK to leave the trailing comma, don't worry. Example for clickable cockpit command:
      {down = iCommandCockpitClickModeOnOff, name = _('Mouse cursor cockpit mode'), category = {_('General'), _('Custom')}},
  5. There are even projects providing some bindings, e.g. https://github.com/Munkwolf/dcs-community-keybinds/tree/main/InputCommands, but there is not much for MiG-21 mouse in this case.
  6. The provided file DOES NOT assign the actions to the mouse yet, although it can be done as well (providing the proper combos, I guess). However, now you can assign it in the DCS. The cell in the mouse column is enabled and can be assigned.

Works very well and it's not such a hassle as I'd expect.

On a side note, I was surprised that some modules (e.g. L-39) don't have any defaults for the mouse in the DCS installation directory, yet it works somehow. This is probably a mystery of a different implementation of those modules.

default.lua

Edited by virgo47
  • Like 1
  • Thanks 1

✈️ L-39, F-4E, F-5E, F-14, F/A-18C, MiG-15, F-86F, AJS-37, C-101, FC2024 🛩️ Yak-52, P-47, Spitfire, CE2 🚁 UH-1H, Mi-8, Ka-50 III, SA342 🗺️ NTTR, PG, SY, Chnl, Norm2, Kola, DE 📦 Supercarrier, NS430, WWII, CA 🕹️ VKB STECS+Gladiator/Kosmosima+TPR ▶️ DCS Unscripted YouTube 🐛 "Favourite" bugs: 1) Object local camera fast/slow inverted, 2) Yak-52 toggles not toggling, 3) all Caucasus ATC bugs

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