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UltraMFCD - drag, resize and click display exports. Zero configuration.


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Posted
G00dnight and fenmonster,

 

I've made some subtle alterations to the dragging code. Could one or both of you check build 1.0.0.50 (https://ultramfcd.com/Downloads/UltraMFCD.Beta.1.0.0.50.zip - ignore the "new version available" message) to see whether the windows remain at the proper size while dragging, please?

 

Many thanks,

 

Baker

I downloaded and did a quick check... Working Great!

If it still helps, My lower monitor is in use during normal operations. I have some files/ folders etc on it I use.

 

Thank you Sgt_Baker and to everyone else as well. Now I have to go to work.

Fenmonster

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Posted
In that case it really should be running properly. Thank you for taking the time to re-download DCS. Beta testers, such as yourself, who go the extra mile to try to figure out problems really do solve issues for the large proportion of users who are "silent".

 

If running uMFCD against a virgin install doesn't work, might I contact you via PM so I can issue you with some builds which have much more verbose diagnostic output? If it does work, I believe the DCS installer will save any modified files in a backup folder, the examination of which should point us in the direction of where things might be going awry.

 

Best regards,

 

Baker

 

You're more than welcome to PM me.

I'll get back to you after download/install is ready

Posted

Bravo Everyone!! It is working great!!. If you guys can only get ahead of the curve and get everything with the F15 working with helios you'd be GODS!!

Posted
I downloaded and did a quick check... Working Great!

If it still helps, My lower monitor is in use during normal operations. I have some files/ folders etc on it I use.

 

Thank you Sgt_Baker and to everyone else as well. Now I have to go to work.

Fenmonster

 

You're welcome, and thanks for testing! :)

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted (edited)
Bravo Everyone!! It is working great!!. If you guys can only get ahead of the curve and get everything with the F15 working with helios you'd be GODS!!

 

:)

 

Free plague of locusts with every install?

 

We're already working on it. F-15C is a bit different to other aircraft, so requires a slightly different approach. A lot of the "under the covers" stuff that is in recent updates is geared towards the implementation of support for F-15C, Su-27 etc without breaking the code associated with the A-10C and KA-50. You've all been testing it without knowing! :D

 

Another case of watch this space.

Edited by Sgt_Baker

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted (edited)

I confirm that this one works I still have trouble dragging but now it's in place it works.

 

oh and confirm KA50 works aswell

Edited by G00dnight

AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:

Posted
I confirm that this one works I still have trouble dragging but now it's in place it works.

 

Ok, cool. If anything, try reading up on exactly how the HD7990 (I run an HD 7970, which is precisely half of it) behaves when not being specifically driven in Crossfire mode. It could be that each of the two GPUs in the card are running a monitor each. While I've tested this kind of setup successfully with separate gfx cards, AMD's x2 both-in-one are known to behave strangely.

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted

very happy to hear your already working on the F15 and SU27!

 

feel free to PM me if you need another beta tester, i have an elaborate touchscreen multipit and a heavy helios user.

Posted
very happy to hear your already working on the F15 and SU27!

 

feel free to PM me if you need another beta tester, i have an elaborate touchscreen multipit and a heavy helios user.

 

Much appreciated. As it stands we have managed to isolate all the F-15C's displays, incuding the HUD, but rather needed to concentrate on making the A-10C/KA-50 support "weapons-grade" prior to getting stuck in to other aircraft.

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted
I've deleted everyhting related to DCS and reinstalled it but still the same problem. Black boxes in each lower corner, can be resized with buttons but not moved or resized freely

 

Roger that. You're not running your gfx card in nVidia Surround or ATI Eyefinity mode, are you?

 

In any case, this is an important and interesting test case. I will be in touch (likely tomorrow) with a diagnostic build of uMFCD. Hopefully that will shed light on what is happening.

 

Regards,

 

Baker

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted
Roger that. You're not running your gfx card in nVidia Surround or ATI Eyefinity mode, are you?

 

In any case, this is an important and interesting test case. I will be in touch (likely tomorrow) with a diagnostic build of uMFCD. Hopefully that will shed light on what is happening.

 

Regards,

 

Baker

 

I'm using dual GTX 670 in SLI but not Nvidia Surround for DCS.

Posted
I'm using dual GTX 670 in SLI but not Nvidia Surround for DCS.

 

Ah ha! SLI being a very important clue there. Will have to do a whole load of research as to how SLI affects the rendering pipeline.

 

If it's not too much trouble, and in order to properly isolate the issue, could you attempt running with a single gfx card? If then it runs, we know precisely where to look at applying the fix.

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted

Ooops typo in sig wondered what you meant by 7990,, mine is a 7970 6 gig ram card.

AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:

Posted (edited)

As I drag to lower monitor the window lags behind the pointer then sometimes it will flick onto the other screen, Once they are in place all is well and they work.

 

as for when it started I hadn't used this for a while so prob missed the last two or three downloads.

Edited by G00dnight

AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:

Posted (edited)
Ah ha! SLI being a very important clue there. Will have to do a whole load of research as to how SLI affects the rendering pipeline.

 

If it's not too much trouble, and in order to properly isolate the issue, could you attempt running with a single gfx card? If then it runs, we know precisely where to look at applying the fix.

 

SLI disabled: no difference

Second gfx card disabled in Device Manager: no difference

Second gfx card physically removed from computer: no difference

:(

Edited by watar
Posted
SLI disabled: no difference

Second gfx card disabled in Device Manager: no difference

Second gfx card physically removed from computer: no difference

:(

 

Thanks for trying all that. We'll go with the diagnostics tomorrow. :(

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted
As I drag to lower monitor the window lags behind the pointer then sometimes it will flick onto the other screen, Once they are in place all is well and they work.

 

as for when it started I hadn't used this for a while so prob missed the last two or three downloads.

 

OK. Will keep this in mind.

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

Posted
Much appreciated. As it stands we have managed to isolate all the F-15C's displays, incuding the HUD, but rather needed to concentrate on making the A-10C/KA-50 support "weapons-grade" prior to getting stuck in to other aircraft.

 

Really excited for the upcoming F-15C support!!!

AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat

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Posted
I took a screenie as soon as we hit that "eureka" moment. Once you know where something renders, you can change how it renders.

 

Progress.png

 

Awesome! That will change the feel of the F-15C! Can't wait!

AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat

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Carrier Strike Group One(CSG-1) Discord
 

Posted

In regards to resizing the displays, is it possible to turn off the aspect ratio?

with MFCD screens I need to resize the width and height.

cheers

 

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Posted (edited)
In regards to resizing the displays, is it possible to turn off the aspect ratio?

with MFCD screens I need to resize the width and height.

cheers

 

Yes, this has been asked a few times now. There's no technical reason why it isn't possible beyond my checking that I don't enforce the aspect ratios in code somewhere. One good suggestion was that it should be possible to alter the aspect freely while shift-dragging the resize handle. This, IMO, is a rather good idea.

 

Will look in to this and implement at the earliest opportunity.

Edited by Sgt_Baker

UltraMFCD 3.0 in the works.

 

https://ultramfcd.com

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