Schmidtfire Posted March 26, 2015 Posted March 26, 2015 Is the sounds for the missilie locks correct? The IR lock tone is the same as the SAR tone. No classic sidewinder "growl" when the IR missiles are selected... The pipper slews over the target when locked with IR, is this also correct behaviour? Seems a bit advanced for a Mig-21. Im just a bit curious if this is how it works on the real Mig-21bis. Thx, Leatherneck for a great module! Always a joy to fly :thumbup:
Art-J Posted March 26, 2015 Posted March 26, 2015 Apparently (judging from description of folks who know more about ASP sight than me), slewing pipper is indeed a bit of a "gameplay feature". Can't comment on the lock tone though. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Dolphin887 Posted April 17, 2015 Posted April 17, 2015 Sounds are correct. Slewing reticle will become a user-option in next patch. Power through superb knowledge, training and teamwork. [sIGPIC][/sIGPIC]
Maverick Su-35S Posted April 28, 2015 Posted April 28, 2015 Speaking of the IR tone only, it seems that very often after you lock a target and break lock from it, the tone remains forever... and that shouldn't be right. Although the target had been lost, the tone continues to ring in your years and you can't shut it down (unless you reduce the tone volume to 0) and also you can't know whether you lock a target again or not, unless you only see the pipper lock on a target again. Needs tested! When you can't prove something with words, let the math do the talking. I have an insatiable passion for helping simulated aircraft fly realistically. Don't underestimate my knowledge before understanding what I talk about! Sincerely, your flight model reviewer/advisor.
TwojaStara Posted April 28, 2015 Posted April 28, 2015 Speaking of the IR tone only, it seems that very often after you lock a target and break lock from it, the tone remains forever... and that shouldn't be right. Although the target had been lost, the tone continues to ring in your years and you can't shut it down (unless you reduce the tone volume to 0) and also you can't know whether you lock a target again or not, unless you only see the pipper lock on a target again. Needs tested! I've hit the same bug too.
Nerd1000 Posted September 12, 2015 Posted September 12, 2015 I found a workaround for the above infinite lock tone issue. Switch off the generator and battery, then switch them back on. Is it me, or is fixing an issue with a complex fighter jet by turning it off and on again deliciously low tech? If only we had an option to whack the control panel Han Solo style...
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