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Posted

Awesome to hear the trim is realistic - it seems such an elegant design.

I took the Heli to free flight and try some loopings and combat turns.

 

In the two weeks flying it, I probably crashed only once or twice by doing something stupid (was shot down way more often) - I still have trouble controlling it at low speeds (and in wind) but it's generally a greatoverall design.

 

The only thing I hate is the HUD speed indicator vanishing when I go combat mode (I think it's weapons selection and the Skhval that makes it disappear).

Posted
The only thing I hate is the HUD speed indicator vanishing when I go combat mode (I think it's weapons selection and the Skhval that makes it disappear).

 

Yeah, the Kamov designers made a few peculiar choices. Disengaging SAS when going below 4 meters in Auto Hover is another really weird choice. I guess IRL pilots get trained thoroughly, but in the sim this caused me quite a bit of headache and, more importantly, crushed Shkvals (and other things, like, rotor blades...). :D

 

Of course, placing the countermeasers dispenser about as far away from cyclic and collective as possible wouldn't have been my first choice, either... :music_whistling:

 

Overall, though, the Ka-50 is a pure joy to fly. :thumbup:

Posted
Awesome to hear the trim is realistic - it seems such an elegant design.

I took the Heli to free flight and try some loopings and combat turns.

 

In the two weeks flying it, I probably crashed only once or twice by doing something stupid (was shot down way more often) - I still have trouble controlling it at low speeds (and in wind) but it's generally a greatoverall design.

 

The only thing I hate is the HUD speed indicator vanishing when I go combat mode (I think it's weapons selection and the Skhval that makes it disappear).

 

Shown in HUD during Weapons mode; There is Actually a vertical scale on the left side of HUD that displays current airspeed(if you are moving). The right side is a vertical scale (if you are under 50m) that is RALT, and a small scale bottom right for climb/descent rate.

 

Reaper6

"De oppresso liber"

 

NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.

Posted
Shown in HUD during Weapons mode;

 

Only above a certain speed threshold IIRC - apparently it's assumed that when going slow in weapons mode you'll be maneuvering by checking your surroundings rather than the instruments.

Posted
Only above a certain speed threshold IIRC - apparently it's assumed that when going slow in weapons mode you'll be maneuvering by checking your surroundings rather than the instruments.

 

77+ km/h

 

Reaper6

"De oppresso liber"

 

NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.

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