westr Posted October 3, 2015 Posted October 3, 2015 Hi I have tried to put the DCS WW2 units mod into DCS World open beta 1.5 and have copied it the same as I have in dcs world.exe but in open beta it does not seem to work :( I cant find the units in the mission editor. Does anybody know a way around this? RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
HOKUM52 Posted October 3, 2015 Posted October 3, 2015 I think it has to do with not having an entry.lau The majority of my downloaded mods (including this one) don't work but the ones with this extra file do. Problem is i don't know how to generate this file, so im waiting patiently for now
westr Posted October 3, 2015 Author Posted October 3, 2015 I think it has to do with not having an entry.lau The majority of my downloaded mods (including this one) don't work but the ones with this extra file do. Problem is i don't know how to generate this file, so im waiting patiently for now Ok thanks for the explanation :) RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
TwoLate Posted October 3, 2015 Posted October 3, 2015 (edited) Yes it does work I put an entry Lua in the ww2 units and our squad see it in the mission editor. Hopefully the original Modder does not mind. Here is an example. Do this for all four folders just change the appropriate lines. declare_plugin(" American WWII-Vehicles)", { image = "SOO.bmp", installed = true, dirName = current_mod_path, fileMenuName = _("SOO"), version = "1.5", state = "installed", info = _("WWII-Vehicles"), encyclopedia_path = current_mod_path .. '/Encyclopedia', }) ---------------------------------------------------------------------------------------- dofile(current_mod_path..'/N3D_Jeep.lua') dofile(current_mod_path..'/N3D_TruckGMC.lua') plugin_done() Next example: declare_plugin(" German WWII)", { image = "SOO.bmp", installed = true, dirName = current_mod_path, fileMenuName = _("SOO"), version = "1.5", state = "installed", info = _("German WWII"), encyclopedia_path = current_mod_path .. '/Encyclopedia', }) ---------------------------------------------------------------------------------------- dofile(current_mod_path..'/bunker.lua') dofile(current_mod_path..'/flak37.lua') dofile(current_mod_path..'/horch.lua') dofile(current_mod_path..'/king-tiger.lua') dofile(current_mod_path..'/kub.lua') dofile(current_mod_path..'/mercedes-barrels.lua') dofile(current_mod_path..'/mercedes-aaa.lua') dofile(current_mod_path..'/mercedes.lua') dofile(current_mod_path..'/panther.lua') dofile(current_mod_path..'/sdkfz.lua') dofile(current_mod_path..'/tiger.lua') dofile(current_mod_path..'/uboat.lua') plugin_done() Edited October 3, 2015 by TwoLate 1 [sIGPIC][/sIGPIC]
westr Posted October 3, 2015 Author Posted October 3, 2015 :thumbup: Thankyou gentlemen, with the help of your combined efforts I have got them all working RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
TwoLate Posted October 3, 2015 Posted October 3, 2015 :thumbup: Thankyou gentlemen, with the help of your combined efforts I have got them all working Glad I can help for a change and give back. [sIGPIC][/sIGPIC]
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