huge Posted October 9, 2015 Posted October 9, 2015 Hi guys, Just a quick request to have the A10 gun smoke persist in the sky for a small amount leaving a little trail from the intial firing position. The current smoke is looking good but only is present around the aircraft while firing. I know this is probably a performance thing but considering greater performance under 1.5 maybe its possible now?
kripzoo Posted October 10, 2015 Posted October 10, 2015 Same feature for other aircraft cannons too. The smoke could last a bit longer in the sky like a second or two.
cichlidfan Posted October 12, 2015 Posted October 12, 2015 Missile smoke is better, perhaps this already in the pipeline. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
PiedDroit Posted October 12, 2015 Posted October 12, 2015 This should be doable without performance hit, we already have engine smoke so why not cannon smoke
Gierasimov Posted October 13, 2015 Posted October 13, 2015 Dust and particles Well, that would be nice but I would say there are other elements not animated like leaking fluids, particles, dusty clouds from hitting the ground and most importantly over the wing vapour... to name the few... Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Recommended Posts