rrohde Posted October 9, 2015 Posted October 9, 2015 (edited) Noticed this in the Su-25 Cold War Warrior campaign; some flights block each other while taxiing. Not sure if this is campaign/mission specific, or DCS World AI specific. EDIT: I also noticed an AI truck that was blocking my AI wingman from taxiing, while I simply taxied past it. See images attached. Edited October 9, 2015 by rrohde PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Grimes Posted October 9, 2015 Posted October 9, 2015 Which mission in the campaign is it? The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Nedum Posted October 9, 2015 Posted October 9, 2015 I have the same Problem. The new 27 campaign isn't working anymore. The startpoint of the first mission has changed. The AI is driving in the opposite direction as it was before 1.5. It seems so that the AI has a new command in a new order and is switching the start point by 180° and after that the AI doesn't know what to do anymore. CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
rrohde Posted October 10, 2015 Author Posted October 10, 2015 @Grimes, sorry, didn't take a note as to which campaign mission it was specifically. Also, attached is another screenshot from another mission within the same campaign that shows an AI flight that blocks other flights. The "blocker" never moves and thus nobody in that queue ever takes off... Notice that the AI flight behind the blocking one ran into it as well? PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
rrohde Posted October 10, 2015 Author Posted October 10, 2015 And another fun one. I call this one "The AI standoff at Sochi-Adler" ;) PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Grimes Posted October 11, 2015 Posted October 11, 2015 The 2nd post is a long standing issue with DCS taxiways in general. Its not really known when/if it will get fixed on the Black Sea map. You just have to plan around it and either use a different airbase that doesn't use the same taxiway in two different directions or stagger AI to take-off and land at known intervals. The first post however is an issue. But I'd really need an idea of the mission file so I can see what is going on there. Sometimes its difficult to reproduce bugs like this going off of just the airbase and aircraft type alone. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
rrohde Posted October 11, 2015 Author Posted October 11, 2015 The first post however is an issue. But I'd really need an idea of the mission file so I can see what is going on there. Sometimes its difficult to reproduce bugs like this going off of just the airbase and aircraft type alone. Well, these are all mission screenshots from the Su-25 campaign "Cold War Warrior"... but I didn't specifically jot down which exact mission I encountered the behavior in. Guess I am a slacker. :music_whistling: PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
mytai01 Posted February 8, 2016 Posted February 8, 2016 This sounds like a problem with your Ground Controller being asleep in the tower. I've seen that before. Seriously, you need to have your AI flights depart at different times so they don't get in each others way. MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...
Recommended Posts