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Posted (edited)

Noticed this in the Su-25 Cold War Warrior campaign; some flights block each other while taxiing. Not sure if this is campaign/mission specific, or DCS World AI specific.

 

EDIT: I also noticed an AI truck that was blocking my AI wingman from taxiing, while I simply taxied past it.

 

See images attached.

Edited by rrohde

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Posted

I have the same Problem.

The new 27 campaign isn't working anymore. The startpoint of the first mission has changed. The AI is driving in the opposite direction as it was before 1.5.

It seems so that the AI has a new command in a new order and is switching the start point by 180° and after that the AI doesn't know what to do anymore.

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Posted

@Grimes, sorry, didn't take a note as to which campaign mission it was specifically.

 

Also, attached is another screenshot from another mission within the same campaign that shows an AI flight that blocks other flights. The "blocker" never moves and thus nobody in that queue ever takes off...

Notice that the AI flight behind the blocking one ran into it as well?

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Posted

And another fun one. I call this one "The AI standoff at Sochi-Adler" ;)

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Posted

The 2nd post is a long standing issue with DCS taxiways in general. Its not really known when/if it will get fixed on the Black Sea map. You just have to plan around it and either use a different airbase that doesn't use the same taxiway in two different directions or stagger AI to take-off and land at known intervals.

 

 

The first post however is an issue. But I'd really need an idea of the mission file so I can see what is going on there. Sometimes its difficult to reproduce bugs like this going off of just the airbase and aircraft type alone.

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Posted
The first post however is an issue. But I'd really need an idea of the mission file so I can see what is going on there. Sometimes its difficult to reproduce bugs like this going off of just the airbase and aircraft type alone.

 

Well, these are all mission screenshots from the Su-25 campaign "Cold War Warrior"... but I didn't specifically jot down which exact mission I encountered the behavior in. Guess I am a slacker. :music_whistling:

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  • 3 months later...
Posted

This sounds like a problem with your Ground Controller being asleep in the tower. I've seen that before. Seriously, you need to have your AI flights depart at different times so they don't get in each others way.

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