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Posted (edited)
As there seems to be no topic for this tread, I will consider it a "performance" issue, though it deals with the lack of an AI radio call response.

 

Issue #1:

 

*Radio calls to AI (AWACS and/or Tanker) give no response... Radio works for the first played flight until crash, RCVR, Death...

 

Recreation:

 

*During gameplay in both mission editor tests, and missions, after death, crash, or respawn in different aircraft, radio calls to tankers and AWACS(es) do not respond.

 

**Happens after eject, or crash RCVR to new or same slotted aircraft.

 

***Sometimes can be corrected when transferred to different spawn aircraft, and then respawing into desired aircraft slot (if available)

 

--------------------------------------------------------------------------

 

Issue #2:

 

Creating many varieties of triggered events have failed in creating a respawn of a same flight.

 

Recreation:

 

When creating triggers, say, F-15bis Gp #1, and then an F-15bis Gp#2 spawns, after Group #1 is 100 % destroyed... have also created seperate and combined actions that deactivate group and reactivated said group(s) after the conditions are met... Group 2 is destroyed, deactivates group 2 and reactivaters group 1.

 

Many of these scenarios have not worked for triggered events... and should be a primary working mechanic in DCS World, most especially when practicing dog fights, and weapons deployment, there seems to be no working respawn mechanic...

 

If I am missing something, please let me know.

 

Most Sincere Thanks.

 

Jason AKA Velsuvis

_________________________________________________________________________________________________________________________________

 

System:

 

OS Name Microsoft Windows 10 Pro Insider Preview

Version 10.0.10576 Build 10576

Other OS Description Not Available

OS Manufacturer Microsoft Corporation

System Name DESKTOP-7P63HAL

System Manufacturer EVGA INTERNATIONAL CO.,LTD

System Model To be filled by O.E.M.

System Type x64-based PC

System SKU To be filled by O.E.M.

Processor Intel® Core i7-5930K CPU @ 3.50GHz, 3501 Mhz, 6 Core(s), 12 Logical Processor(s)

BIOS Version/Date American Megatrends Inc. 1.18, 10/8/2015

SMBIOS Version 2.8

Embedded Controller Version 255.255

BIOS Mode Legacy

BaseBoard Manufacturer EVGA INTERNATIONAL CO.,LTD

BaseBoard Model Not Available

BaseBoard Name Base Board

Platform Role Workstation

Secure Boot State Unsupported

PCR7 Configuration Binding Not Possible

Windows Directory C:\WINDOWS

System Directory C:\WINDOWS\system32

Boot Device \Device\HarddiskVolume1

Locale United States

Hardware Abstraction Layer Version = "10.0.10576.0"

User Name DESKTOP-7P63HAL\Jay

Time Zone Pacific Daylight Time

Installed Physical Memory (RAM) 16.0 GB

Total Physical Memory 15.9 GB

Available Physical Memory 12.4 GB

Total Virtual Memory 18.8 GB

Available Virtual Memory 14.6 GB

Page File Space 2.88 GB

Page File C:\pagefile.sys

Hyper-V - VM Monitor Mode Extensions Yes

Hyper-V - Second Level Address Translation Extensions Yes

Hyper-V - Virtualization Enabled in Firmware Yes

Hyper-V - Data Execution Protection Yes

Edited by BIGNEWY
Title
  • ED Team
Posted

Issue #1: Confirmed.

 

Issue #2: Deactivated groups completely deleting from mission and can't be re-activated again. Works as intended.

"You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
Posted
Issue #1: Confirmed.

 

Issue #2: Deactivated groups completely deleting from mission and can't be re-activated again. Works as intended.

 

 

 

Thanks for your reply. Could you elaborate then on how to have a particular group respawn, say, after group 2 is destroyed, or the elements of the trigger are met, how to have group 1 respawn based on the trigger?

 

Most Sincere Thanks.

  • ED Team
Posted (edited)

your second question is best asked here in the mission editor sub section

 

http://forums.eagle.ru/forumdisplay.php?f=210

 

basically you have groups that are late activation, and you activate them on group destroyed.

 

or use mist scripting.

Edited by BIGNEWY

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted
your second question is best asked here in the mission editor sub section

 

http://forums.eagle.ru/forumdisplay.php?f=210

 

basically you have groups that are late activation, and you activate them on group destroyed.

 

or use mist scripting.

 

 

Is there a chance that it will be natively integrated with DCS World 1.5 or 2.0?

 

the respawning of flight groups and ground units... easier access to mission creating tools?

  • ED Team
Posted
Is there a chance that it will be natively integrated with DCS World 1.5 or 2.0?

 

the respawning of flight groups and ground units... easier access to mission creating tools?

 

 

Dead units can not be respawned, it has always been that way, there are ways to do it with MIST scripting however.

 

You will find the manual in your install location, page 58 onwards is mission editor related.

C:\DCS World OpenBeta\Doc\DCS User Manual EN.pdf

 

All the tools you need are available already, however things are progressing all the time in DCS and new features are being worked on.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

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