0xDEADBEEF Posted December 2, 2015 Posted December 2, 2015 I noticed in Nevada that everytime I exit the F10 menu there is only a basic texture on the Terrain, and it takes like 5 seconds till all the detailed textures are reloaded again. This was not the case on 1.5.1
Dav IRL Posted December 3, 2015 Posted December 3, 2015 This was bothering me too but i just use the knee board and tgp its more realistic. Sent from my SM-G900F using Tapatalk 4.8 I7, 1080, TMW&T, SSD, VKB MK.IV.
Blooze Posted December 3, 2015 Posted December 3, 2015 I don't know if this is a bug or not but I have noticed the same thing. [sIGPIC][/sIGPIC]
Bourrinopathe Posted December 3, 2015 Posted December 3, 2015 (edited) It looks like a performance rendering technique. [EDIT: it's the same when you switch views between objects distant from eachother] Edited December 3, 2015 by Bourrinopathe /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///
Coxy_99 Posted April 14, 2016 Posted April 14, 2016 I also get this im sure it will get sorted in time.
dartuil Posted April 15, 2016 Posted April 15, 2016 I have this too. I think ED is aware of this. i7 2600k -- Noctua NH-D14--Asrock Z75 Pro3--ASUS GTX970 Strix --16Go Ripjaws X 1333--Thermaltake Smart M650--CoolerMaster Silencio 652S--AOC E2752VQ-- Sandisk Extreme II 480GB--Saitek X-52 Pro --SAITEK PZ35 Pedals
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