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Posted

So as far as I know the trimmer in the mig21 is only supposed to be on the pitch axis. However, in my install the trimmer affects the pitch and the roll axis at the same time. They are locked together. I've linked a video where it is demonstrated with the control map. The small diamond only moves along the vertical bar. However the large diamond for the actual input also moves to the side (I have a FFB joystick, MS Sidewinder 2). Both movements are controlled with the standard trim control (LCtrl+T/LShift+T), which is the only manual trim entry in the controls.

Another peculiar thing is that the AP is also affected by this. Whenever the AP applies a large amount of trim, the aircraft will roll to the side before the AP corrects for this. The roll trim doesn't go away once you turn the AP off.

It appears to happen with only my install. On I havent found any other cases and no one seems to experience it on MP servers.

I already tried reinstalling, resetting my controls, turning off FFB, checking the input .lua's and rebinding the trim key.

I have no idea what to do about this.

 

Demo:

Posted

Whoa, that ain't right. Must be somehow joystick related, because I don't experience it on my Warthog. If I recall correctly from browsing the forum, the MiG has been having various issues with FFB sticks, so You're not alone ;). Maybe someone else with Sidewinder 2 will jump in and help?

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

It must be the joystcik, becausee without the joystick it doesnt do this. Sadly this actual post is the only thing related to this problem that shows up when I search for problems with this joystick and the fishbed.

It doesnt do this in my warthog either; just the mig21.

Posted

The force feedback is "wrong" at the FFB2 joystick. So if you trim, the x-axis (aileron) is moved in the joystick and the y-axis (pitch) is moved in the simulation. There is a "switch axis" button in the FF-settings to fix this.

Posted
The force feedback is "wrong" at the FFB2 joystick. So if you trim, the x-axis (aileron) is moved in the joystick and the y-axis (pitch) is moved in the simulation. There is a "switch axis" button in the FF-settings to fix this.

 

AH! Thank you sir that fixed it! :)

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