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Posted
I assume you were able to reproduce the issue? If yes, why not save & post a short track showing the problem? That way we could look at it (or Razbam could, if need be).

 

++

Az'

ok, boss, I'll try to make a small mission today

[sIGPIC][/sIGPIC]

Posted

well, I did some testing and have to say I was wrong. ECM does not have any effect on heat seekers, neither do any of procedures I've listed before

sorry for bothering, guys

[sIGPIC][/sIGPIC]

Posted
Finally, balance is not evil, I wouldn't discard it "by default". I certainly don't mean we should "sacrifice all" for balance, but on the other hand if we have too many undermodeled systems vs overmodeled systems we'll not have any fun anymore flying together => bad policy for all, community/customers and editors.

I'm happy ED retain some sort of "quality control" for the various modules, so that we don't have a FS-like environnement (because in DCS we fly against each other and not just side by side).

 

As a long-time consumer of Eagle Dynamics, I strongly disagree. When the A-10C was introduced no effort was done to make the Frogfoots better in order to become level with the absolute beast the Warthog is against vehicles.

 

I only hope that the RAZBAM team is asking themselves - when there will be another opportunity to model such an iconic fighter like the M2000 to this level of fidelity?

 

No pressure guys... :)

Posted

By the way, how does the M-2000C's jammer "manifest" itself in other DCS / FC3 planes? Does it efficiently, for example, hide altitude information until burn-through? And how effective is it against F-15C and Su-27 radar, for example?

 

As I've only flown the M-2000C and MiG-21bis online, I really haven't got an idea how well it works and what situations it would be most beneficial.

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Posted (edited)
As a long-time consumer of Eagle Dynamics, I strongly disagree. When the A-10C was introduced no effort was done to make the Frogfoots better in order to become level with the absolute beast the Warthog is against vehicles.

Then you missed my point :)

I'm perfectly aware (and totally confortable) with the fact that - you're absolutely right on that - no effort was made to change the Frogfoot.

But ECM is not a "self-centric" system. By nature it works in relation with other radars, and other aircraft have other radars. So if you want "massive" change to ECM, that must apply to all aircraft because it's a "shared" thing.

And I don't think the comparison you make is fully relevant, because A-10C don't fight Frogfoot (nor other aircraft). M-2000C does.

 

I would add that A-10C ECM is not better than the other ones (it just looks more advanced, but to no specific effect so just eye-candy).

 

I only hope that the RAZBAM team is asking themselves - when there will be another opportunity to model such an iconic fighter like the M2000 to this level of fidelity?

They make a Harrier next. So, soon I guess ;)

Edited by Azrayen
typo

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Posted
As a long-time consumer of Eagle Dynamics, I strongly disagree. When the A-10C was introduced no effort was done to make the Frogfoots better in order to become level with the absolute beast the Warthog is against vehicles.

 

It's nit the same thing, the Frogfoot is not a Warthog killer or the opposite.

So making one highly complex and the other one simplified has no direct influence on pilot's survival.

 

M-2000C and MiG 29 are supposed to fight each over.

 

Plus no one has M-2000C real ECM manual, it's a lot of guess work.

So it makes sense to stick to DCS standards.

Mirage fanatic !

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Posted
I've noticed R550s can't lock on targets if "music" is on. I'm not sure that's correct. Can you guys fix it in the next update?

 

The Jammer is so powerfull on the Mirage, that it jammes its own radar irl

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I´m in for a ride, a VR ride:pilotfly:

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Posted
The Jammer is so powerfull on the Mirage, that it jammes its own radar irl

All jammers do that to some extent, but AFAIK no EM jammers are so powerful they prevent IR missiles from locking on to a heat source. ;)

Posted
I've noticed R550s can't lock on targets if "music" is on. I'm not sure that's correct. Can you guys fix it in the next update?

 

The Jammer is so powerfull on the Mirage, that it jammes its own radar irl

Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick:

 

I´m in for a ride, a VR ride:pilotfly:

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Posted
Mirage has no blanking?

No. It has a switch that allows the pilot to put the jammer on standby so he can use the radar.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

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Posted
The Jammer is so powerfull on the Mirage, that it jammes its own radar irl

 

That would not effect the R.550

 

And i dont think the way Internal ECM might disturb your own radar has been implemented.

 

Since that is something that not only afflicts the Mirage 2000 but most fighters with internal ECM.

 

But its not been implemented in the game.

  • 2 weeks later...
Posted

Sorry for reopen the topic.

 

The operation mode of the EW suite then would be:

 

.- BR on: ECM system powered on.

.- the VEI-square-PCM: ECM system running status, in our DCS-case; VEI: jammer powered on and in standby, square: operation (keybind E), PCM: not functional.

.-DA: RWR power on/off/selftest;

.-D2M: not functional in 2000C version;

.-LL: Flare/chaff pods on/off;

.-Rotary: A,1-10: auto or programmed chaff-flare sequences. Not functional in DCS. 11 positions and not the "discret positions" that we have for now.

 

Is this correct?

 

Thanks in advance.

Posted
Sorry for reopen the topic.

 

The operation mode of the EW suite then would be:

 

.- BR on: ECM system powered on.

.- the VEI-square-PCM: ECM system running status, in our DCS-case; VEI: jammer powered on and in standby, square: operation (keybind E), PCM: not functional.

.-DA: RWR power on/off/selftest;

.-D2M: not functional in 2000C version;

.-LL: Flare/chaff pods on/off;

.-Rotary: A,1-10: auto or programmed chaff-flare sequences. Not functional in DCS. 11 positions and not the "discret positions" that we have for now.

 

Is this correct?

 

Thanks in advance.

Not sure about the Rotary, I don't know what it is.

Rest is correct as far as I know except maybe the VEI-square-PCM, which is:

VEI: standby

[]: Jammer ON, radar has priority

PCM: Jammer ON, jammer priority

However in the sim this is not implemented (as ECM model is too simple to take jammer strength/blanking in account) and has no effect.

When you press keybind E it actually turns ECM ON/OFF directly (the BR ON/OFF switch) without interacting with the VEI-[]-PCM selector.

Posted

Yes, I know the limitations about the DCS implementation.

 

The list is more about "what the controls should be in the DCS M2000C". For example, separated ECM power on and ECM jammer on.

 

Thanks PiedDroit.

Posted
Yes, I know the limitations about the DCS implementation.

 

The list is more about "what the controls should be in the DCS M2000C". For example, separated ECM power on and ECM jammer on.

 

Thanks PiedDroit.

Sure, I just wanted to put some details in front of VEI-[]-PCM.

Also I agree 'E' should control the selector rather than the whole system ON/OFF, but if it doesn't make any difference anyway, it's OK like this.

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