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Posted

I'm making KJ-2000 skin for A-50, and needs a static ant rotodome.

 

How can set the arg of radar ant rotodome to a constant value via livery description.lua?

 

IIRC, previously, such can be done for Mi-8 to set the EVU. But now it does not work.

 

Need help!

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My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted (edited)
for what purpose ?

for flyable or AI ?

or for static AC ?

 

AI during flight, i have made a KJ-2000 Skin for A-50. the rotodome of KJ-2000 is static

 

find a tricky way: use binary editor to modify the edm. But it's not recommended

Edited by uboats

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted
AI during flight, i have made a KJ-2000 Skin for A-50. the rotodome of KJ-2000 is static

 

find a tricky way: use binary editor to modify the edm. But it's not recommended

:thumbup:

 

that's a suitable solution but in this case you need to add a new ai aircraft (KJ-2000) into the sim (beside the A-50) which will use your modified edm model, otherwise if you use the same modified model for the A-50 too then the rotodome wont rotate - except if you define a new arg playing lua script for the new rotodome arg anim-rotation ;)

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Posted
:thumbup:

 

that's a suitable solution but in this case you need to add a new ai aircraft (KJ-2000) into the sim (beside the A-50) which will use your modified edm model, otherwise if you use the same modified model for the A-50 too then the rotodome wont rotate - except if you define a new arg playing lua script for the new rotodome arg anim-rotation ;)

 

done here :)

http://forums.eagle.ru/showthread.php?t=163079

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted (edited)

good job :thumbup: i see you "moved" the rotation-animation to arg8 ;) you did exactly what i would have done :lol: only one byte edit

 

few suggestion: you should use/define the a50-oblomok.edm for the crashed-model - at least for the first lod model - in the a-50-oblomok.lods

and maybe you should rename all the a50 files to kj2000 - just for preventing future interfusion and ravel :smilewink:

Edited by NRG-Vampire

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