Hydrox Posted March 22, 2016 Posted March 22, 2016 Are they saved with .miz file? Or if someone uses my created mission with custom payload, does he get the message "payload not saved"?
joey45 Posted March 22, 2016 Posted March 22, 2016 Should be client side. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Grimes Posted March 22, 2016 Posted March 22, 2016 Loadout presets are saved clientside. Loadouts assigned to aircraft in a mission are saved as part of the miz. If someone opens the mission file and looks at the loadout in the editor they will be prompted to save it if it doesn't match one they already have. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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