GGTharos Posted June 15, 2016 Posted June 15, 2016 ah thanks ggtharos, that clears up my mind and im starting to realise what im doing wrong. i have been playing on the 104th lately so im allways full of fuel and im allways full of missiles, i dont even bring the ecm pods because i like those 2 extra r73 but i really never use the 4 of them tho lol. I also have to practice the missile dodging a little more. I think, IMHO, those 2 73's can be better than the jamming pods for now, and depending on circumstances. Talking about the 350kg missiles, are you talking about the 27er ? and by lowering the number i carry will reduce my chance to break my wings apart since they are carryed on the aircraft belly ? Yes, those (and then non-e versions are pretty heavy as well). You can 'lower their number' by shooting them at someone, too - no need to take off with fewer missiles :D i think i cant dismiss those two 27et because they are really handy, and those four 27er also come in handy. The only missiles i think i could dismiss are the two r73 but i dont know how much do they weight comprared to the jammer pods, is it a big diference ? thanks You can figure out the weight when equipping the aircraft. Anyway, there are a lot of solutions to this problem, but the main thing is that you just have to start thinking about it and planning. 1 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Stuge Posted June 15, 2016 Posted June 15, 2016 I agree on 2 x R73 being better than jammers (= paperweights) :) Jammers are not useful enough to justify having 2 less missiles, more weight, and unable to jettison this weight. Weight issues can be resolved by just a few minutes of afterburning while en route to engagement area (unless it's an airfield defense mission where there's no time..) It's nice to have fuel below 6000 kg when hitting combat. And below 4500 kg when getting into a dogfight. (rough guidelines) Engaging someone openly head-on involves some heavy ER and ET missile use, this will lighten you up nicely also. If you're still too heavy and in a dogfight, you can always use launch override to fire off some missiles, if it seems critical for success (it rarely is but still..) 1 http://www.104thphoenix.com
fyaruny Posted June 15, 2016 Posted June 15, 2016 i will jump online and give this a try. what im mostly doing wrong probably is the fuel load. i usually play on 104th server and after the takeoff i usually chop my burners off because im scared that i may not have enough fuel after when engaging the bandits, but i allways die with my tanks almost full so ... :D thanks for the answers ggtharos and stuge :)
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