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Posted

Hey guys!

 

I think you should create a bug report subforum so we can post issues we find. :)

 

 

I found one so far. When hitting the ground with the tail it partly sinks into the ground before something bad actually happens.

 

Steps to reproduce:

- Land

- cyclic full aft

- raise collective until nose rises and tail strikes the ground.

Screen_160429_220849.thumb.jpg.d1ba8d9cc29b75012768110297d1630d.jpg

Posted
Hey guys!

 

I think you should create a bug report subforum so we can post issues we find. :)

 

 

I found one so far. When hitting the ground with the tail it partly sinks into the ground before something bad actually happens.

 

Steps to reproduce:

- Land

- cyclic full aft

- raise collective until nose rises and tail strikes the ground.

 

Cant seem to find a bug at all. The t/r is covert by the fin and as long as you dont ram your tail into the ground you might have structural damage but the helo might still work properly at all.

GeForce RTX 4090 Founders Edition - AMD Ryzen 7 5800X3D - 64Gb RAM - Win11 - HP Reverb G1 - Thrustmaster Warthog HOTAS (40cm extension) - VKB Sim T-Rudder MKIV Pedals

Posted (edited)

that general area of fenestron i have seen is just a fiberglass housing that is use in case of tail strikes..just fiberglass and held on by screws...i've seen them scuffed up before.

 

http://www.wftv.com/news/raw-helicopter-damaged-in-crash-with-car_20160427133300/244951902

 

here is what happens when a drunk hit hits one with a car............

 

http://upload.wikimedia.org/wikipedia/commons/thumb/a/a5/Fenestron.jpg/440px-Fenestron.jpg

 

not the bottom held on by screws.

Edited by OldE24

8700k@4.7 32GB ram, 1080TI hybrid SC2

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