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Posted

Is it possible to set scripted events to add supplies to a FARP? I am trying to write an element into a mission that allows players to ferry ammunition to a FARP via slingload, but I cannot seem to find any documentation for manipulating ammunition levels??

Posted

I just did a mission where you have to slingload a certain number of ammo and fuel cargo to a dropoff point and it activates units to start a movement and then attack enemy units. I'm also incorporating CTLD in the mission. While I'm new to that script I did notice you can manipulate ammo vehicles with it. You may be able to find what you're looking for by using the default DCS slingload and CTLD like I am doing.

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Posted

That's not quite what I am looking to do. I am not trying to resupply AI units, I want to be able to manipulate the munitions available to players at a FARP via scripted event. Specifically, I want a FARP to start with 0 munitions, and to have MI-8/UH-1/KA-50 players deliver ammo to the FARP.

Posted
That's not quite what I am looking to do. I am not trying to resupply AI units, I want to be able to manipulate the munitions available to players at a FARP via scripted event. Specifically, I want a FARP to start with 0 munitions, and to have MI-8/UH-1/KA-50 players deliver ammo to the FARP.

 

That's exactly what I was talking about...

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Posted

Sorry the munitions / warehouse is not available for modification via the scripting environment so this can't be done.

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Posted
That's exactly what I was talking about...

 

Then i must have misread something, because I thought you were talking about changing supply vehicles.

 

Sorry the munitions / warehouse is not available for modification via the scripting environment so this can't be done.

 

That's what I was afraid of.

Posted

That is unfortunate.

I know using triggers we can have new vehicles spawn and move to a designated Farp (essentially resupplying it) but what I would really like to see, is a C-130 or the like, do an Air Drop of supplies at or near a Farp ... or anywhere else on the map for that matter.

I just think that would look so cool. Especially if the odd palette were to fall out of its sling or the chute to fail or something like that.

SnowTiger
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  • 5 years later...
Posted
On 5/9/2016 at 1:41 PM, SnowTiger said:

I just think that would look so cool. Especially if the odd palette were to fall out of its sling or the chute to fail or something like that.

Like that half doozen Humvees that smashed on the ground?

https://youtu.be/l-YsSL65quM

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