Belgeode Posted May 18, 2016 Posted May 18, 2016 Not sure if it is, but I did find a way to transform L-39C skins to L-39ZA. (It just involves some quick replacing of some of the text in the texture.cfg file. So now any skin I get for the C will now work for the ZA [sIGPIC][/sIGPIC] YouTube ~ Twitch
Jeepyb Posted June 20, 2016 Posted June 20, 2016 Can you tell us how you did please ? [sIGPIC][/sIGPIC] Callsign: BUNZ https://www.5vwing.com/
SirBunker Posted June 20, 2016 Posted June 20, 2016 In other words, the texture template for C also works in ZA. You'll only be missing templates for the underbelly gunpod, fuel tanks etc which are in seperate files.
Belgeode Posted June 20, 2016 Posted June 20, 2016 If you take a look at the description.lua file it lists the major texture files it uses. It will say true or false to determine which ones it uses what is in the folder, or what it pulls from the default. Once you have made your texture files you can name them what you want, because you are going to replace the originals in the texture folder with your new textures. You gotta make sure your textures are named properly in that description file, cause it will look for those specific names. (What I did was make a copy of the folder i wanted to put my new livery in, and renamed the appropriate files, then copied those names into the cfg file exactly where the old names they replaced are.) Example- {"L-39_MAIN_N_N", 0 ,"L39ZA_DIFF_CZECH_AF",false}; (which is the main body skin) I replaced with {"L-39_MAIN_N_N", 0 ,"aggressor",false}; Make sure the new textures added are set to FALSE. In the example above I used the aggressor skins which were set to L-39C, and made them for L-39ZA. [sIGPIC][/sIGPIC] YouTube ~ Twitch
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