Juancio Posted May 23, 2016 Posted May 23, 2016 Hey guys, sorry if this has been asked before, but shouldn't the compressor blades rotate when the engine is running? I mean, when looked from the exhaust that is. Like in the first seconds of this video: [ame] [/ame] Thank you and sorry for my english.
ShuRugal Posted May 24, 2016 Posted May 24, 2016 if you can see the compressor blades from the exhaust, you no longer have a working engine. 1
Juancio Posted May 24, 2016 Author Posted May 24, 2016 if you can see the compressor blades from the exhaust, you no longer have a working engine. Sorry, i was talking about the turbine blades, not the compressor blades. The ones you see when looking at the engine from behind like in the video i posted above, they move on the F-15, Su-27, Mig-15, Sabre,etc but not on the Mig-21 or the M2000.
Art-J Posted May 24, 2016 Posted May 24, 2016 It's just the question of developers deciding whether it's worth doing this animation or not. LN and RAZBAM might have decided it's not something important. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
foxbat155 Posted May 24, 2016 Posted May 24, 2016 Engine from clip it's from MiG-23 not 21. This is R-29-300.
Juancio Posted May 24, 2016 Author Posted May 24, 2016 Engine from clip it's from MiG-23 not 21. This is R-29-300. My bad, but should those blades on the 21 move or they are static on the real thing?
Art-J Posted May 24, 2016 Posted May 24, 2016 Different type, but basic construction is the same. Afterburner flameholder gutter (like the green one on the clip) and any turbine support struts are static, while blades behind them rotate. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Juancio Posted May 24, 2016 Author Posted May 24, 2016 The mig is my fav module so far, on par with the M2000. Imho it would be great if they added little details like this one, makes the plane more inmersive than it already is.
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