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Posted
Honestly my time is money and to have to do all this crazy stuff to get some cheaper solution working, not worth my time. And with that I buy a working solution. Not a fan of jerry-rigged stuff. If you have time, and the interest to do that, so be it, good on you, but it doesnt make our decision to buy the expensive version for less hassle a worse decision. Just as it doesnt make your decision to do it the hard way any worse... do what you want stop arguing over minutiae

 

Who is arguing? What thread this is about?

 

Even I will not buy OSVR HDK2 it doesn't mean is not working or I was try to convince someone in that. I was arguing with individuals who trying to sell us wrong information and misleading people here. And I prow it is right. Even I'm glad some of my mistakes or wrong impressions are correct and I thanks for example to lefuneste01 :thumbup: I change my opinion about some issues when someone give me the facts like he did.

 

Here in Europe CV1 is cost around 650€ and I made my GearVR based on LG G3 for less then 200€ with 6DoF solution. The point is once you set it up is working without further constant set up like most of you Rifters trying to convince people like nothing else than Rift is not working.

 

To despoilment you for same money you pay your CV1 I got more quality VR experience plus new GTX 1070. So enjoy it for your self and not trying to sell this strudel to the others.

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Posted
But you do not have the full 360° tracking as we are starting to have with the HDK2...

 

Yes you can get 360 especially if you combine tracking with EDtracker.

 

But in my opinioun and experiance 1:1 movemant is not that realistic as it looks like on first impression. If you combine your tracking on OSVR and using Opentrack (try to check it on opentrack as DK2) try to set it up diferently. In centre is 1:1 but more you go to a side increase this curve.

 

In VR you don't have simulated eye movement plus we have some sort of tunnel vision because lover than RL FOV. So in 1:1 if you want to check your six you need to turn for 180 with full your body. In RL you will turn with your body to just 90 and rest of the move you will do with your eyes and in that way combining your body move with your eye movement.

This is not perfect ether but is more realistic than breaking the spine to check your 6.

Posted
Yes you can get 360 especially if you combine tracking with EDtracker.

 

But in my opinioun and experiance 1:1 movemant is not that realistic as it looks like on first impression. If you combine your tracking on OSVR and using Opentrack (try to check it on opentrack as DK2) try to set it up diferently. In centre is 1:1 but more you go to a side increase this curve.

 

In VR you don't have simulated eye movement plus we have some sort of tunnel vision because lover than RL FOV. So in 1:1 if you want to check your six you need to turn for 180 with full your body. In RL you will turn with your body to just 90 and rest of the move you will do with your eyes and in that way combining your body move with your eye movement.

This is not perfect ether but is more realistic than breaking the spine to check your 6.

 

Anything other than 1:1 would increase the chance of motion sickness.

"It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives

 

5800X3D - 64gb ram - RTX3080 - Windows 11

Posted (edited)
Who is arguing? What thread this is about?

 

Even I will not buy OSVR HDK2 it doesn't mean is not working or I was try to convince someone in that. I was arguing with individuals who trying to sell us wrong information and misleading people here. And I prow it is right. Even I'm glad some of my mistakes or wrong impressions are correct and I thanks for example to lefuneste01 I change my opinion about some issues when someone give me the facts like he did.

 

Here in Europe CV1 is cost around 650€ and I made my GearVR based on LG G3 for less then 200€ with 6DoF solution. The point is once you set it up is working without further constant set up like most of you Rifters trying to convince people like nothing else than Rift is not working.

 

To despoilment you for same money you pay your CV1 I got more quality VR experience plus new GTX 1070. So enjoy it for your self and not trying to sell this strudel to the others.

Better quality with a smartphone, whats the resolution per eye of that smartphone?

Honestly, have you tried the rift or vive?

How much the smartphone coast together with the gearvr and proper headphones and how comfortable it is to have all that stuff on your head ?

 

I used opentrack with ir clips for head track before OR and it was no where near the rift, may be I could not set it wright.

 

EDIT: whats the refresh rate of that smartphone?

 

Sent from my Redmi 4 using Tapatalk

Edited by metzger

[sIGPIC][/sIGPIC]

Posted
Anything other than 1:1 would increase the chance of motion sickness.

 

Good Point but I think it is wort to put some testing in it. So far motion sicknes show as very individual issue. With time people get use and reduce motion sickens.

If we don't try we will never know. :thumbup:

Posted
... do what you want stop arguing over minutiae

 

This is OSVR thread and you can't jump in and spit on everything what is not Rift. I'm not talking about you right now but pointing to you that I'm not the one who is arguing especially without the facts.

 

Better quality with a smartphone, whats the resolution per eye of that smartphone?

Honestly, have you tried the rift or vive?

How much the smartphone coast together with the gearvr and proper headphones and how comfortable it is to have all that stuff on your head ?

 

I used opentrack with ir clips for head track before OR and it was no where near the rift, may be I could not set it wright.

 

EDIT: whats the refresh rate of that smartphone?

 

Sent from my Redmi 4 using Tapatalk

 

I'm tired of this stupidity and cant believe you are pointing again on stuf I already answer. I will understand if I was talking something against Rift on some Rift thread but jump on OSVR thread and spit on everything what is not Rift is outrageous.

I don't know should I answer on this for who know how many times to the same individual? I already answer on it and fact tham you put same questions again shows me that you don't read this answers anyway so whot is the point of answer it when you don't respec anything.

 

I will answer it because of the others to not be mislead buy you.

LG G3 have 2560x1440 resolution so kids in first grade could calculate 1280x1440 per eye resolution. CV1 have 1080x1200.

LG G3 have 554PPI CV1 have 461PPI so this is clear win for Gear VR Samsung S6 and S7 have 570PPI even better. LG G3 is cheapest solution and still much better than rift.

 

About the cost I was already detailed write about it and even send some links so people can see what I was talking about. Here I will just mention some other advantages you can get from it like hardware PD adjustment or focus adjustment for individual eye for those with different dioptry per eye. Same advantage have and OSVR compared it with Rift.

 

And last where CV1 have advantage because 90Hz against G3 60Hz refresh rate but this advantage play role ony if you are able to run DCS on 90FPS. In practice most of the people playing it below 60FPS and it is playable so this is only advantage which is not worth of this 400€ difference in price.

 

I'm not claiming Rift is not working just an opposite but Rift is not that better how much is cost. Technology built inside is not worth its price. Rift have some advantages but every day this difference is getting smaller so soon there will be no advantage to Rift at all and they will be forced to significantly drop the price to keep leading position in VR.

Posted

And last news which prow everything I was talking about is that general price drop for Rift and I expect even more in the future.

 

https://forums.eagle.ru/showthread.php?t=183899

 

Also don't believe Oculus with gen2 because there is third part next gen already on market available or in development. In 2-3 year I expect 4K per eye 210 FOV with eye tracking and Liquid VR technology built in. That will be real VR which will provide more with less hardware need.

 

Hows that feel ...

Posted
Good Point but I think it is wort to put some testing in it. So far motion sicknes show as very individual issue. With time people get use and reduce motion sickens.

If we don't try we will never know. :thumbup:

 

It's no problem with trackir because you have real world reference to keep you grounded. Using Vorpx to setup VR in normal games one of the more common complaints is when the head tracking is off vs head movement in the game world. It disorientates you quickly.

"It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives

 

5800X3D - 64gb ram - RTX3080 - Windows 11

Posted (edited)

Well this is all interesting. I own a Vive and a Rift. I also have a S7 and forgot I was given a free GearVR with it and never even opened it up. Decided after reading a bit in here and just tried it out. Surprised to see it does indeed seem to have a nicer pic than either the Vive or the Rift, certainly less SDE, at least to me. Now eager to try DCS on it to see how it compares to them with it. If only the optics were a bit 'better' (ipd adjust, larger lens, etc). But other headsets for well under a $100 it appears as well if I want diff than GearVR. I figure if I jump into the Nolo KS I can get 6Dof tracking and a 3rd 6dof VR option, and fully mobile to boot, for $99 now.

 

Today was a good day.

Edited by Torso
Posted

I'm glad to give a better view of OSVR status, but do not forget that there are a lot of hazard with it: it looks like that there are only few devs still working on it, and as Valve had opened most parts of steamVR, I'm afraid that it will not change...

Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo.

I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste

Posted

Next gen VR is just around the corner and come out sooner then it was expected. Now it is obvious that some of my claims or visions are not product of some homegrown herbal effect. All is based on knowledge of available tech whot is proven by products who are already presented to the public and will be on market soon. Bye bye Oculus Rift and rest in peace.

 

 

http://3glasses.co.uk/

 

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