Gliptal Posted June 26, 2016 Posted June 26, 2016 I have two questions: - Is there a way to force the AI to park at a predefined spot after landing? There seems to be an option in the editor (the landing waypoint has a parking dropdown), but the AI seems to choose its spot randomly. - Is there any way to spawn a light source on a given point? Other than flares. Thanks!
Apache600 Posted July 6, 2016 Posted July 6, 2016 AI parking = nope. Light source = your correct with only flares/illumination (that I know of) sorry [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546
Winston 60 Posted July 6, 2016 Posted July 6, 2016 On your first question, I always give the AI a specific parking spot after landing, but they have never used it, not once, not ever. They still keep parking wherever they want often blocking a prime spawn in spot reserved for other multiplayers. I still keep assigning them specific parking hoping this is someday fixed in the long list of Mission Editor bugs. CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi HD: SanDisk 480gb SSD OS: Win7 Pro 64bit VIDEO CARD: EVGA GTX 980ti FTW MONITOR: LG 34" Ultrawide 2560x1080 MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset
Gliptal Posted July 6, 2016 Author Posted July 6, 2016 AI parking = nope. Light source = your correct with only flares/illumination (that I know of) sorryIt seems I'll have to keep my airports totally black at nighttime. On your first question, I always give the AI a specific parking spot after landing, but they have never used it, not once, not ever. They still keep parking wherever they want often blocking a prime spawn in spot reserved for other multiplayers. I still keep assigning them specific parking hoping this is someday fixed in the long list of Mission Editor bugs.Quite annoying. I also tried placing units on the taxiways to force their route, but they simply stop in front. Thanks to both anyways.
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