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Posted (edited)

Hi Guys

 

I am thinking of ordering another 1080, I have the EVGA 1080 Founders Edition atm, along with the Oculus Rift CV1

 

I am a chopper pilot, which is what i love to fly. I normally fly either the KA or the Gazelle, in the Gazelle I am getting on average 35 to 60 FPS depending on where i am and what is on the screen in the rift.

 

In the Mirage at angels 30 I get between 80 - 90 no issues. but as i said i am a helo pilot which is what i love.

 

So would adding another 1080 help with the frame rates? if not at this current time what about in 2.5? Is SLI being thought about / Coded?

 

I have attached my settings which i dont really want to compromise on as I love eye candy. Although i would like to max everything out in the rift as before i was flying in 4K with everything maxed without an issue.

 

I have my pixel Density set to 1.8

Screen_160706_185340.thumb.jpg.ba77f27fd547f9c6456c22d5ab7c46e7.jpg

Edited by Raz_Specter

Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb

 

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Lead Terrain Developer / Texture Artist

Posted

Oculus' API Does not Support Multi-GPU, you'd be wasting money.

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Posted

Not to mention that dual GPU's are of little benefit in the current DCS implementation.

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Posted

Not always the case it double my frame rate in 2.0 just have a stutter problem over Vegas.

Back to vr evidently with steam vr aka the Vive if you force Alternate frame rendering 2 in the sli portion of Nvidia control panel have seen reports of almost double the frames in VR. People will have to try it as I don't have vr yet. Or if anybody in Germany want to bring their Vive over I could test it :)

Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S

Posted

The average usage of GTX1080 in vr is almost 60% - 80%.

Low fps is not caused by your GPU, it's caused by the engine which can only use one CPU core to process all the things except sounds.

You couldn't gain any fps increased by adding any other GPUs, unless you had a 10GHz cpu.

Samsung MR+ | HTC vive + TPCast Wireless Adaptor | Titan RTX(as DeepLearning Computing) | MCG pro + TWCS | 8600k @4.5G | hyperX DDR4 16Gx4 | Samsung 970 Evo 2TB x2 (for Training samples fast R/W)

Posted
Hi Guys

 

I am thinking of ordering another 1080, I have the EVGA 1080 Founders Edition atm, along with the Oculus Rift CV1

 

I am a chopper pilot, which is what i love to fly. I normally fly either the KA or the Gazelle, in the Gazelle I am getting on average 35 to 60 FPS depending on where i am and what is on the screen in the rift.

 

In the Mirage at angels 30 I get between 80 - 90 no issues. but as i said i am a helo pilot which is what i love.

 

So would adding another 1080 help with the frame rates? if not at this current time what about in 2.5? Is SLI being thought about / Coded?

 

I have attached my settings which i dont really want to compromise on as I love eye candy. Although i would like to max everything out in the rift as before i was flying in 4K with everything maxed without an issue.

 

I have my pixel Density set to 1.8

 

Why do you have V-Sync on ?

Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick:

 

I´m in for a ride, a VR ride:pilotfly:

https://www.youtube.com/channel/UCBX_-Hml7_7s1dggit_vGpA?view_as=public

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