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Posted

ordered the VKB rudders due to the inability to find saiteks for a reasonable price (rumor mill says they may be going out of business/having budget problems?) and TM's new budget pedals being absolute garbage.

 

my question is, is there a way to bind the axis for the VKB to every rudder axis in the game with a specific curve of 20, without having to go through each menu? i just went through and TRIED to do that, but due to 1.5.4 being buggy with the settings menu still -- it didn't keep my settings after i hit OK and it went to black screen and eventually CTD...

 

i just want to set my VKB joy_RX axis to every rudder axis in the game by default and add a curvature of about 15-20.

System: Intel 14700k on ASUS Tuf Gaming z790 PLUS, Arctic Liquid Frozer II 360mm AIO, 64gb ddr5 @ 6800mhz//28-39-16-38-70, Gigabyte 4090
Winwing Orion2 F-15EX/F-16EX combo, VKB T-Rudder Mk.IV, TM Warthog (Shelved)
2x 256gb Vertex 4 SSD's, 2x 1tb Sabrent NVMe PCIe 4.0 SSD's, 1x 4.0tb Silicon Power NVMe, 1x 4tb Seagate HDD
VR: Quest 3 (Current), HP Reverb G1 (Shelved)

Posted

No. This is true for any controller.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Posted
You can set axis response curves in VKB Device Config soft and save in pedal controller EPROM.

 

http://ftp.vkb-sim.pro/Programms/VKBDevCfg-C_0_77_2_6.zip

 

You will still have to assign the axis to each aircraft, one by one.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Posted

yea, if i'm going to spend the time setting the axis to each aircraft (again) then i'm going to add the curve in DCS. tbh the VKB software is very bleh, granted it doesn't bother me -- i don't need the software for anything when all i bought this for was the rudder axis.

 

just having issues with DCS not letting my save my controls because every time i exit the setting screen (1.5.4) by hitting OK it freaks out and goes to black screen, and won't return to main menu.

System: Intel 14700k on ASUS Tuf Gaming z790 PLUS, Arctic Liquid Frozer II 360mm AIO, 64gb ddr5 @ 6800mhz//28-39-16-38-70, Gigabyte 4090
Winwing Orion2 F-15EX/F-16EX combo, VKB T-Rudder Mk.IV, TM Warthog (Shelved)
2x 256gb Vertex 4 SSD's, 2x 1tb Sabrent NVMe PCIe 4.0 SSD's, 1x 4.0tb Silicon Power NVMe, 1x 4tb Seagate HDD
VR: Quest 3 (Current), HP Reverb G1 (Shelved)

Posted
yea, if i'm going to spend the time setting the axis to each aircraft (again)

 

If the axis are already assigned, and the issue with curves is in game Controls GUI, be setting the curves in rudder pedal controller - is changed in their firmware, not need run soft in background - will be not need assign rudder for all planes again.

 

Or maybe you can set the curves editing config (LUA ?) files values, what will be need do be each plane.

 

Anyway, alternatives, not necessarily easy ones. :)

Posted
ordered the VKB rudders due to the inability to find saiteks for a reasonable price (rumor mill says they may be going out of business/having budget problems?) and TM's new budget pedals being absolute garbage.

 

my question is, is there a way to bind the axis for the VKB to every rudder axis in the game with a specific curve of 20, without having to go through each menu? i just went through and TRIED to do that, but due to 1.5.4 being buggy with the settings menu still -- it didn't keep my settings after i hit OK and it went to black screen and eventually CTD...

 

i just want to set my VKB joy_RX axis to every rudder axis in the game by default and add a curvature of about 15-20.

 

Please don't compare these to failtek's lol. These pedals are up there in terms of quality and precision with MFG crosswinds

[sIGPIC][/sIGPIC]

Posted

I wasn't "comparing" them -- i was just looking for a reasonably priced rudder pedals. my only complaint is no toe brake, but its fine, don't really use that very much anyways, and now i can just assign my unused X52 twist axis to differential wheel braking. these things are built like a tank and put a shame to anythign else on the market. i got them at a steal IMO for only 250$. it just saddens me that there's no halfway decent options under 150$ (or now 250$ for that matter) when its such a simple ****ing thing to do. TM really screwed up with their new one -- funny thing is they had a damn amazingly designed set back in the day that was serial port (i had a pair, no idea where they went otherwise i'd be using them!) -- they could literally have reinitiated them, updated them to USB and they'd probably outsell the saitek bullcrap if it were reasonably priced.

 

the axis is NOT already assigned, it tries to assign "joy_RZ" axis IIRC, but default the VKB uses joy_RX axis. so not only do i have to go unbind the joy_RZ axis from my x52, i also need to rebind the VKB axis from the RZ to the RX

System: Intel 14700k on ASUS Tuf Gaming z790 PLUS, Arctic Liquid Frozer II 360mm AIO, 64gb ddr5 @ 6800mhz//28-39-16-38-70, Gigabyte 4090
Winwing Orion2 F-15EX/F-16EX combo, VKB T-Rudder Mk.IV, TM Warthog (Shelved)
2x 256gb Vertex 4 SSD's, 2x 1tb Sabrent NVMe PCIe 4.0 SSD's, 1x 4.0tb Silicon Power NVMe, 1x 4tb Seagate HDD
VR: Quest 3 (Current), HP Reverb G1 (Shelved)

Posted

In ...C:\Users\User\Saved Games\DCS\Config\Input\"plane name"\joystick\

 

Here, for e.g. TFP51-D, are his entry in file, related to rudder:

 

VKB Tiny BOX {8800F8E0-CB1E-11e4-8001-444553540000}.diff.lua

 

["a2003cdnil"] = {
		["added"] = {
			[1] = {
				["filter"] = {
					["curvature"] = {
						[1] = 0.2,
					},
					["deadzone"] = 0,
					["invert"] = false,
					["saturationX"] = 1,
					["saturationY"] = 1,
					["slider"] = false,
				},
				["key"] = "JOY_X",
			},
		},
		["name"] = "Rudder",
		["removed"] = {
			[1] = {
				["key"] = "JOY_RZ",
			},
		},
	},
	["a3025cd5"] = {
		["name"] = "Throttle",
		["removed"] = {
			[1] = {
				["key"] = "JOY_Z",
			},
		},
	},

 

T-Rudder axis used for rudder is "Z", but no idea about curves.

 

In DCS controls GUI if I tick the box "User Curve" get this strange graphic:

 

Screen_160711_010220.jpgimage hosting over 10mb

Posted
my only complaint is no toe brake

 

VKB offers the "T-Link" software to emulate differential braking, which works close enough to having toe-brakes. I find this solution very satisfying. All you have to do is assign a button on your HOTAS and the software then emulates virtual axes Y and Z to act as braking axes when pressing the assigned button; when depressing either side of the rudders, while holding that button, only the left or right brake axis (respectively) is in effect. Works really well in DCS! :thumbup:

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate

 

VKBNA_LOGO_SM.png

VKBcontrollers.com

Posted
[…] add a curvature of about 15-20.

 

You can tweak your default response curve for the pedals with the VKB Device Config software, as suggested, but make sure you tick that box to apply your curve to the axis:

 

Jz5MAFI.jpg

 

(the tooltip will inform you it's "Response curve" ;) "Eq" must stand for Equalizatorsky in russianglish ;) )

 

And of course, press the "Set" button to apply your modifications to the pedals controller.

/// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 ///

/// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///

Posted
I wasn't "comparing" them -- i was just looking for a reasonably priced rudder pedals. my only complaint is no toe brake, but its fine, don't really use that very much anyways, and now i can just assign my unused X52 twist axis to differential wheel braking. these things are built like a tank and put a shame to anythign else on the market. i got them at a steal IMO for only 250$. it just saddens me that there's no halfway decent options under 150$ (or now 250$ for that matter) when its such a simple ****ing thing to do. TM really screwed up with their new one -- funny thing is they had a damn amazingly designed set back in the day that was serial port (i had a pair, no idea where they went otherwise i'd be using them!) -- they could literally have reinitiated them, updated them to USB and they'd probably outsell the saitek bullcrap if it were reasonably priced.

 

the axis is NOT already assigned, it tries to assign "joy_RZ" axis IIRC, but default the VKB uses joy_RX axis. so not only do i have to go unbind the joy_RZ axis from my x52, i also need to rebind the VKB axis from the RZ to the RX

 

I totally agree with you man! Thrustmaster really dropped the ball IMO with their new rudders and even took a step backwards from the saitek and ancient ch pedals. After picking up the t-rudders, I am proud to say I am finally done with saitek products. i posted my combat pedals for $125 on eBay and they eventually sold for $253...I couldn't believe it. But shit, it practically paid for my t-rudders so I totally feel lie I scored! The precision with these pedals are freaken awesome! I only fly hellos but after flipping the cam around these things are spot on!

[sIGPIC][/sIGPIC]

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