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What is with the puritanical elitism?  

69 members have voted

  1. 1. What is with the puritanical elitism?

    • Any approximation is fine as long as it isn't completely fabricated
      5
    • Some degree of approximation is acceptable so long as the user experience is authentic
      35
    • The only approximation that should be allowed is for performance reasons
      5
    • Only subjects with complete and exhaustive data should be covered
      24


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Posted (edited)
The VEAO Typhoon has actualy project undo military contract with the RAF, similar to the A-10C trainer desktop to the ANG. VEAO talk about them they has only autorize to build a Trench Block Ib and the final quality has unknown.

 

http://forums.eagle.ru/showthread.php?t=144730

 

Thanks, I know that. I follow that project closely. Seeing the depth of ED's A-10C (which was developed under similar circumstances) concerning classified systems I still am VERY sceptic about VEAO's Typhoon. The one released to the public at least.

 

 

EDIT@tob.s: No. That's exactly where we disagree. Just because something is for entertainment doesn't mean it should allow low quality, if the audience expects the highest possible standard (which is what DCSW stands for). If I would accept lower standards I would still fly FSX military planes.

Edited by Aginor
Posted

Realism or puritanical elitism is what brought us here.

 

Games like Hawx or War Thunder are fun but provide no real challenge.

 

Aircraft like the F35 and the Typhoon have such highly classified systems and capabilities that their inclusion in DCS would be a step backwards. The Devs really would be making it up.

 

Since none of the resident SME's have shown up to say it, even the A10C module has a generic CDU and totally fabricated JDAM release cues. :music_whistling:

Posted
i dont get it - if someone would release an DCS-xwing it still could be great - theres no need for realism to make a sim complex and challenging,

 

Actually, that is something I've been wondering about. What do you all think the general DCS community feel about a theoretical aircraft. Something done to the level of detail of the modules such as the A-10C or the upcoming F/A-18C. I would say many people are interested in the new 5th generation aircraft (myself included) however a DCS study sim quality module emulating one of these would be impossible. So instead of trying to create an F-22 or PAK FA, create a hypothetical aircraft, perhaps base it on something with very well known characteristics such as a Hornet or Typhoon then construct new generation systems for it such as helmet-mounted displays, touchscreens, integrated sensors and avionics, weapons systems, etc based on publicly known data and theory. I image it would be a substantial effort so assuming it were possible, wouldn't that be suitable for the DCS audience? After all, DCS appeals to many people from the hardcore grognards wanting hard data and historical accuracy to the more moderate players who are more interested in experiencing the challenge of something new and fascinating.

Posted
... to the more moderate players who are more interested in experiencing the challenge of something new and fascinating.

 

They can play Star Citizen.

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Posted
Actually, that is something I've been wondering about. What do you all think the general DCS community feel about a theoretical aircraft. Something done to the level of detail of the modules such as the A-10C or the upcoming F/A-18C. I would say many people are interested in the new 5th generation aircraft (myself included) however a DCS study sim quality module emulating one of these would be impossible. So instead of trying to create an F-22 or PAK FA, create a hypothetical aircraft, perhaps base it on something with very well known characteristics such as a Hornet or Typhoon then construct new generation systems for it such as helmet-mounted displays, touchscreens, integrated sensors and avionics, weapons systems, etc based on publicly known data and theory. I image it would be a substantial effort so assuming it were possible, wouldn't that be suitable for the DCS audience? After all, DCS appeals to many people from the hardcore grognards wanting hard data and historical accuracy to the more moderate players who are more interested in experiencing the challenge of something new and fascinating.

 

Hypthetical aircraft are a no go for me in DCS. If that ever happens I would be very disapointed. Having DCS modules for aircrafts that only existed as prototypes is already at the limit but if sufficent information is available for them (as it seems to be the case for the upcoming module) it is fine with me. I will probably even buy that one. :)

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DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted

I agree, hypothetical stuff in a present day realistic environment makes me sad, almost angry. ArmA3 is the best recent example.

Not interested in the silly A-10 lookalike, although I understand why they did it.

 

I want REAL stuff. Real weapons, real helis, real planes and their real capabilities as far as possible. Prototypes and rarely used equipment (Ho-229 or Ka-50 for example) are a bit less cool for me, but if they were REAL and we know stuff about them: Yeah, why not.

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