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Posted

Apologies if this issue has already been raised and acknowledged, but it appears that in DCS 2.0 NTTR there is no street lighting baked into the night-time ground texture like there is in the Caucasus map.

 

[ame]http://puu.sh/qwOGT/c28d30b390.webm[/ame]

 

As can been seen in the linked video, recorded on the maximum object detail setting. The draw distance of the lighting is clearly insufficient. This makes flying at night a poor graphical experience and navigation artificially difficult, with the player unable to see towns clearly when he is at altitude.

 

As can be seen in the below picture of Las Vegas seen from 30000ft, real pilots have no such issues visually identifying cities and towns.

 

8681606818_3a91bb9a26_b.jpg

[sIGPIC][/sIGPIC]

Posted

Yeah- sure- hire away. I'd love to work at ED.

 

I'm sure ED knows how to do this just fine. It's in the original Georgian map. Even Falcon BMS has it. My guess it that they 1: haven't gotten around to it yet or 2: Don't think its neccecary.

 

Aerosoft sells (expensive) packages that do this for FSX. I have it. I looks great and does not effect performance.

 

Google "night time environment" and have a look.

 

http://www.simflight.com/wp-content/uploads/2014/04/AO_night-environment_british_isles.jpg

 

The idea is that you use ground textures that has night time lighting baked into them. It does not cost more to render a texture with light than one without. However- I have no idea to the technicality behind it- but like I said, I'm pretty sure ED do.

  • Like 1
Posted
Apologies if this issue has already been raised and acknowledged, but it appears that in DCS 2.0 NTTR there is no street lighting baked into the night-time ground texture like there is in the Caucasus map.

 

As can been seen in the linked video, recorded on the maximum object detail setting. The draw distance of the lighting is clearly insufficient. This makes flying at night a poor graphical experience and navigation artificially difficult, with the player unable to see towns clearly when he is at altitude.

 

As can be seen in the below picture of Las Vegas seen from 30000ft, real pilots have no such issues visually identifying cities and towns.

 

Totally agree.

 

Yeah- sure- hire away. I'd love to work at ED.

 

I'm sure ED knows how to do this just fine. It's in the original Georgian map. Even Falcon BMS has it. My guess it that they 1: haven't gotten around to it yet or 2: Don't think its neccecary.

 

Aerosoft sells (expensive) packages that do this for FSX. I have it. I looks great and does not effect performance.

 

Google "night time environment" and have a look.

 

http://www.simflight.com/wp-content/uploads/2014/04/AO_night-environment_british_isles.jpg

 

The idea is that you use ground textures that has night time lighting baked into them. It does not cost more to render a texture with light than one without. However- I have no idea to the technicality behind it- but like I said, I'm pretty sure ED do.

 

However it does affect your VAS a lot making higher the risk of OOM, but this is a great addon. ;)

[sIGPIC][/sIGPIC]

Posted

It was probably overlooked. Honestly, though, DCS has a hard time with night lighting/nightvision/FLIR.

[sIGPIC][/sIGPIC]

Posted
Yeah- sure- hire away. I'd love to work at ED.

 

I'm sure ED knows how to do this just fine. It's in the original Georgian map. Even Falcon BMS has it. My guess it that they 1: haven't gotten around to it yet or 2: Don't think its neccecary.

 

Aerosoft sells (expensive) packages that do this for FSX. I have it. I looks great and does not effect performance.

 

Google "night time environment" and have a look.

 

http://www.simflight.com/wp-content/uploads/2014/04/AO_night-environment_british_isles.jpg

 

The idea is that you use ground textures that has night time lighting baked into them. It does not cost more to render a texture with light than one without. However- I have no idea to the technicality behind it- but like I said, I'm pretty sure ED do.

 

Talented modders and unofficial developers made more amazing and nicer night environment for DCS than Aerosoft for FSX. That happened two years ago IIRC.

May the THRUST be with you

Posted

About night lights. Are there any news about dinamic lights into airports. Its fustrating to see DARK planes below a illuminated ramp.

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Keep informed about DCS World news at: ALLIED FLYING FORCE

 

CPU Intel Core i7-6700K 4.00 Ghz / Gigabyte Z170X Gaming Motherboard / Memory 32GB DDR4 / Graphic Card Asus GTX1080 Turbo/ S.O. Win 10 Pro 64bits /

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