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Posted

BUG TEMPLATE:

 

Description: Gazelle damages objects but itself is unharmed, error in the physical model.

DCS Version: 1.5.4.57013

Steam: No

Map: Caucasus

SP/MP: SP

Reproducible: Yes

Step to Reproduce: Land on ship, do it hard (not soft). The ship sustains damage but the Gazelle is not damaged. Either the Gazelle should also sustain damage OR the ship should not take so much damage...

Screenshot/Video available:

Track Available: No

Mission File: No

Controllers:

Saitek Pro Flight X-55Rhino Stick (DZ:1 Sat X:99 Sat Y:99 Curve:15)

Saitek Pro Flight X-55 Rhino Throttle (DZ:0 Sat X:100 Sat Y:100 Curve:0)

CH Pro Pedals USB (DZ:0 Sat X:100 Sat Y:100 Curve:0)

Track-IR 5

OS: Windows 7 Home Premium

CPU: i7-3770K CPU @3,50GHz

RAM: 16 GB

GPU: NVIDIA GeForce GTX 760

Mods: No

Any Additional Information:

Posted

Can you provide the mission file so I try to replicate it? I've landed on many ships soft and hard and haven't damaged much. So want to see if I can replicate it with your mission file.

Coder - Oculus Rift Guy - Court Jester

Posted
Can you provide the mission file so I try to replicate it? I've landed on many ships soft and hard and haven't damaged much. So want to see if I can replicate it with your mission file.

Yes I would be happy to do that. How should I send it to you?

Posted

Probably related: slightly hard landings on building rooftops will very often set the building on fire without seeming to do anything to the Gazelle. Might be easier to reproduce than the ship damage.

Posted

So over the weekend I did about 30 landings on ships with Gazelle, Ka-50, and Huey. All landings seemed not to damage the ship if it didn't damage the aircraft. On the Gazelle specifically, they only time it left any damage was when the helicopter itself was damaged (usually tail came off). I haven't been able to land it, cause that damage, and take off again.

 

So for those of you who can replicate this, see if you can actually take off again. Because if you can't - it means the Gazelle is indeed damaged.

Coder - Oculus Rift Guy - Court Jester

Posted

Well again, having the same mission file so I can test it would be helpful. Just drop it on dropbox and send me the link and I'll take look. Because at this point, I haven't been able to replicate it on a ship yet.

Coder - Oculus Rift Guy - Court Jester

Posted

So tested a little last night. While I still wasn't able to damage the ship and fly off, I think I see what could be causing it though. Because the pitch of the boat changes I think one of the landing points on the skids might register below the desk of the ship - causing the damage to appear. Will have to work with ED to verify this.

  • Like 1

Coder - Oculus Rift Guy - Court Jester

Posted

As "nomdeplume", "funkyfranky" and "BaD CrC" all noticed - this is not jus ship related. I can also confirm that hard landings on buildings also quite easily sets them on fire, while the Gazelle itself is unharmed.

  • Like 1
Posted

Steps to reproduce said ships, so thats what was tested on the scheduled test flights. Either way, the data was collected and will be passed to the head engineer to review.

 

As "nomdeplume", "funkyfranky" and "BaD CrC" all noticed - this is not jus ship related. I can also confirm that hard landings on buildings also quite easily sets them on fire, while the Gazelle itself is unharmed.

Coder - Oculus Rift Guy - Court Jester

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