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Magic 2 missile with short range radar


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Posted (edited)
1.5.5 better? :smilewink:

Yesterday I tried to shoot down the Tu-160 (no radar mode) and Magic did not catch her signal, when i fired second Magic then caught his (missile) heat, but still does not detect Tu-160 (a distance of 3km from the rear hemisphere). Maybe somewhere there is a problem? In radar mode is ok.

 

I seem to be having a similar experience in latest Beta, tried magics without radar today for first time (against L-39) I think since last update and I get no tone and no lock...unless I'm forgetting something, but does seem like there is that much to forget??? Slave to radar still works fine

 

Tried the same thing in Alpha and it seems to get an IR lock with no radar as expected

Edited by Tic-Tac
Posted
You're probably onto a bug, but just for my information, why do you push "Magic Slave Button" when using 530D missiles?

Before, pushing the "Magic Slave Button" selected the Magics even if I had 530 selected & locked on target. So it was a quick way to change weapon, from 530 to Magics, without braking lock.

But apparently that's not how it's suppose to work https://forums.eagle.ru/showthread.php?t=178250

i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.

Posted
Before, pushing the "Magic Slave Button" selected the Magics even if I had 530 selected & locked on target. So it was a quick way to change weapon, from 530 to Magics, without braking lock.

But apparently that's not how it's suppose to work https://forums.eagle.ru/showthread.php?t=178250

 

Got it, I didn't know

Whisper of old OFP & C6 forums, now Kalbuth.

Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind.

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