Apache600 Posted November 9, 2016 Posted November 9, 2016 I thought I remembered a while back, that if the RN-24/28 did an overwater detonation, that there was a massive plume of water that shot up. Now though, when the bomb hits the water, it's like it was never active. Anybody else seeing this, or am I going nuts? [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546
Art-J Posted November 9, 2016 Posted November 9, 2016 Which version of DCS? Now we've got three revisions of the MiG, each of them with its own unique issues. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Apache600 Posted November 10, 2016 Author Posted November 10, 2016 Good point, I've got the stable 1.5.4 [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546
Art-J Posted November 10, 2016 Posted November 10, 2016 I couldn't make the damn thing to release while testing in 2.0.3, unless I used emergency drop option. Even though I set the switches as per manual. Sigh.... Yet another glitch I suppose. It was over desert, however. Will test 1.5.x over water tomorrow. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
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