capthaltli Posted November 11, 2016 Posted November 11, 2016 (edited) Just tried a night time carrier flight with the latest 1.5 release today. The stars and sky look great now at night with Oculus Rift, might want to give it a try VR! Edited November 11, 2016 by capthaltli [sIGPIC] "GOONIE" [/sIGPIC] "GOONIE" CSG-1 VFA-25
Justin Case Posted November 11, 2016 Posted November 11, 2016 Oh! I think the night sky was the least impressive thing in DCS VR, got to give this a chance! http://www.masterarms.se A Swedish Combat Flight Simulator Community.
hansangb Posted November 11, 2016 Posted November 11, 2016 Just tried a night time carrier flight with the latest 1.5 release today. The stars and sky look great now at night with Oculus Rift, might want to give it a try VR! Is that your own mission? Or one of the canned missions? hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
Torso Posted November 12, 2016 Posted November 12, 2016 I just did a night flight and sure enough it is greatly improved. The sky now is black/dark vs the almost brown banded sky I had previously in the Rift and the stars are much more subtle/finer and 'correct'. I will say that the real remaining issue is the lack of dithering. The color banding is still pretty bad around distant hills/mnts and produces the brown bands that was the skies entirety for the most part before if that makes sense. They look terrible and just kill a bit what would be a great night time env with the improvements made.I really hope ED provides a fix either with an option in the future if it is a performance tax or hopefully just a baked in fix. Really needs it badly.
DerekSpeare Posted November 12, 2016 Posted November 12, 2016 Night is much better. There's still room for improvement, but it's a start if you ask me. It would be very good to have night time menu themes where the brightness is subdued to prevent unnecessary eyestrain; red or green color palettes would be necessary as well. It's likey ED would never do this, but it's responsible interface design given the rapidly growing VR user base. A good example of this is Flyinside. You can set the menu interface to nighttime colors for night use. It's very nice. But maybe ED has a new interface planned for the homogenized version of DCS 2.5. I would be willing to pay money for this feature...I don't mind spending on good things to make DCS even better! Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
gothicane Posted December 13, 2016 Posted December 13, 2016 I just did a night flight and sure enough it is greatly improved. The sky now is black/dark vs the almost brown banded sky I had previously in the Rift and the stars are much more subtle/finer and 'correct'. I will say that the real remaining issue is the lack of dithering. The color banding is still pretty bad around distant hills/mnts and produces the brown bands that was the skies entirety for the most part before if that makes sense. They look terrible and just kill a bit what would be a great night time env with the improvements made.I really hope ED provides a fix either with an option in the future if it is a performance tax or hopefully just a baked in fix. Really needs it badly. agree
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