capthaltli Posted November 11, 2016 Share Posted November 11, 2016 (edited) Just tried a night time carrier flight with the latest 1.5 release today. The stars and sky look great now at night with Oculus Rift, might want to give it a try VR! Edited November 11, 2016 by capthaltli [sIGPIC] "GOONIE" [/sIGPIC] "GOONIE" CSG-1 VFA-25 Link to comment Share on other sites More sharing options...
Justin Case Posted November 11, 2016 Share Posted November 11, 2016 Oh! I think the night sky was the least impressive thing in DCS VR, got to give this a chance! http://www.masterarms.se A Swedish Combat Flight Simulator Community. Link to comment Share on other sites More sharing options...
hansangb Posted November 11, 2016 Share Posted November 11, 2016 Just tried a night time carrier flight with the latest 1.5 release today. The stars and sky look great now at night with Oculus Rift, might want to give it a try VR! Is that your own mission? Or one of the canned missions? hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
Torso Posted November 12, 2016 Share Posted November 12, 2016 I just did a night flight and sure enough it is greatly improved. The sky now is black/dark vs the almost brown banded sky I had previously in the Rift and the stars are much more subtle/finer and 'correct'. I will say that the real remaining issue is the lack of dithering. The color banding is still pretty bad around distant hills/mnts and produces the brown bands that was the skies entirety for the most part before if that makes sense. They look terrible and just kill a bit what would be a great night time env with the improvements made.I really hope ED provides a fix either with an option in the future if it is a performance tax or hopefully just a baked in fix. Really needs it badly. Link to comment Share on other sites More sharing options...
DerekSpeare Posted November 12, 2016 Share Posted November 12, 2016 Night is much better. There's still room for improvement, but it's a start if you ask me. It would be very good to have night time menu themes where the brightness is subdued to prevent unnecessary eyestrain; red or green color palettes would be necessary as well. It's likey ED would never do this, but it's responsible interface design given the rapidly growing VR user base. A good example of this is Flyinside. You can set the menu interface to nighttime colors for night use. It's very nice. But maybe ED has a new interface planned for the homogenized version of DCS 2.5. I would be willing to pay money for this feature...I don't mind spending on good things to make DCS even better! Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE Link to comment Share on other sites More sharing options...
gothicane Posted December 13, 2016 Share Posted December 13, 2016 I just did a night flight and sure enough it is greatly improved. The sky now is black/dark vs the almost brown banded sky I had previously in the Rift and the stars are much more subtle/finer and 'correct'. I will say that the real remaining issue is the lack of dithering. The color banding is still pretty bad around distant hills/mnts and produces the brown bands that was the skies entirety for the most part before if that makes sense. They look terrible and just kill a bit what would be a great night time env with the improvements made.I really hope ED provides a fix either with an option in the future if it is a performance tax or hopefully just a baked in fix. Really needs it badly. agree Link to comment Share on other sites More sharing options...
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