Jamesp1 Posted December 5, 2016 Posted December 5, 2016 I've been holding off updating to 1.5.5 due to the reports about VR performance being affected. Are you getting better performance from 1.5.5.59744 Update 1?
metzger Posted December 5, 2016 Posted December 5, 2016 No performance issues with 1.5.5 for me and never heard of any. There are indeed for 2.0.4 but no for 1.5.5. At least for me. Sent from my SCH-I535 using Tapatalk [sIGPIC][/sIGPIC]
Neldrion Posted December 5, 2016 Posted December 5, 2016 As far as I know 1.5.5 never had performance issues in VR. 1.5.5 runs just fine on Oculus Rift. Quote Vedexent: The technical term for an over ambitious ground attack pilot is "dead". Quote SiThSpAwN: I figure 1.5 will have to buy some roses and chocolates, take 2.0 to a nice restaurant, and if it opens doors and is a gentleman, 1.5 and 2.0 might just get to merge one day.
PreussLee Posted December 5, 2016 Posted December 5, 2016 Vr performance was just messed up in 2.0 alpha...but its fixed now. 1.5 was always running fine i7 6700k @ 4,5 Ghz | MSI 1080ti Aero | 32 GB RAM 2133 | 500 GB SSD | TM Warthog | MFG Crosswind | HTC Vive |:pilotfly:
Jamesp1 Posted December 5, 2016 Author Posted December 5, 2016 Thanks, I saw this thread:https://forums.eagle.ru/showthread.php?t=176941 and noted that they were (some/mostly?) VR users reporting a problem, so assumed it was similar to 2.04
LCYCowboy Posted December 5, 2016 Posted December 5, 2016 I have definitely noticed some performance decreases in 1.5 recently. I had my (fairly new) PC running perfectly giving around 85-90 with VR (it never dropped below 85, but was capped at 90 by the VR). Since one of the updates, I struggle to get more than 55. In some busy areas with lots of AI, it even drops to 20ish
Johnny Dioxin Posted December 5, 2016 Posted December 5, 2016 I had some issues with the previous version, but after the last update things improved. Rig: Asus TUF GAMING B650-PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; Pimax Crystal Light I'm learning to fly - but I ain't got wings With my head in VR - it's the next best thing!
dax Posted December 5, 2016 Posted December 5, 2016 I have definitely noticed some performance decreases in 1.5 recently. I had my (fairly new) PC running perfectly giving around 85-90 with VR (it never dropped below 85, but was capped at 90 by the VR). Since one of the updates, I struggle to get more than 55. In some busy areas with lots of AI, it even drops to 20ish Maybe a stupid question, but how do you get 55 or 85fps? Through the Oculus, I only get either 45fps or 90fps, never anything in between... which doesn't help benchmarking. Thx. Sent from my SM-G925F using Tapatalk Intel Core i7 6700K@4.7GHz, Asus Sabertooth Z170 Mark1, 16Gb Kingston DDR4 2800MHz, Asus Geforce GTX1080, SSD Sandisk Extreme Pro 250Gb, Seagate 2Tb, TM Hotas Warthog, Ch Pro Pedals, TrackIr 4, Oculus Rift CV1 & Rift S
funkyfranky Posted December 5, 2016 Posted December 5, 2016 Maybe a stupid question, but how do you get 55 or 85fps? Through the Oculus, I only get either 45fps or 90fps, never anything in between... which doesn't help benchmarking. That is probably because the Oculus software used asynchronous space warp (ASW). This automatically sets the FPS to 45 when you are >45 and <90 FPS. Try hitting CTRL+Numpad 1 to turn it off. Then you should also see values between 45 and 90. A warrior's mission is to foster the success of others. i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss
LCYCowboy Posted December 5, 2016 Posted December 5, 2016 Good question :-) When I switch on ASW, anything below 45 drops and gives you an fps (as it is no longer locked to 45). When I press CTR-1 and turn off ASW, I get the fps readout even above 45fps. I know when I first ran DCS, it either locked to 45 or 90, but with the CTR-1 CTR-4 keys with ASW, this no longer seems the case
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