bushido Posted December 11, 2016 Posted December 11, 2016 I'm not too sure where the module stand in that respect but wheter it be CCIP, CCRP or with guns the ordonance never touch where I aim. I don't pretend to be the sharpest shooter but systematic miss is a bit annoying. Is TAS, or more generaly HUD indication for Air to Ground bombing / strafing, suposed to be accurate or does it still need fine tuning ?
razo+r Posted December 11, 2016 Posted December 11, 2016 Guns need some fine tuning, but other weapons are actually pretty accurate and fine
ZHeN Posted December 11, 2016 Posted December 11, 2016 both - guns&rockets - are not accurate at the moment [sIGPIC][/sIGPIC]
myHelljumper Posted December 11, 2016 Posted December 11, 2016 both - guns&rockets - are not accurate at the moment That. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
bushido Posted December 11, 2016 Author Posted December 11, 2016 My bomb always miss by a good 15 meters. CCRP, CCIP, INS, whatever the reticle is on target, my plane is not shaking everywhere but I can't aim properly.
myHelljumper Posted December 11, 2016 Posted December 11, 2016 Mine hit each time when I aim well. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
Maulkin Posted December 12, 2016 Posted December 12, 2016 Mine hit each time when I aim well. Do you have any suggestions that might help Bushido? --Maulkin Windows 10 64-bit - AMD Ryzen 9 5900X @ 3.7 GHz - 32 GB DDR4 3600MHz RAM - EVGA FTW3 RTX 3080 - Asus Crosshair VIII Hero motherboard - Samsung EVO Pro 1 TB SSD - TrackIR 4 Pro - Thrustmaster Warthog - Saitek rudder pedals - Lilliput UM-80/C with TM Cougars
myHelljumper Posted December 12, 2016 Posted December 12, 2016 Not really, keep practicing. I would help to know how they are missing, too long, too short, right, left... Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
bushido Posted December 12, 2016 Author Posted December 12, 2016 For the guns it's too short and for the bomb it's too long. The left and right seems ok. But if other player manage to hit the target then the issue is most likely my (lack of) skills rather than the TAS.
Le_Jaguar Posted December 12, 2016 Posted December 12, 2016 (edited) Bombing in CCRP was never accurate, that's why they create guided bomb. CCRP (I think) is for bomb an area. In CCRP, I aim a little before the target to avoid the loss of time to release the bomg Edited December 12, 2016 by Le_Jaguar
TomCatMucDe Posted December 12, 2016 Posted December 12, 2016 a comment regarding CCIP, maybe you noticed that sometimes the pipper jumps around when the terrain is not so flat. That happened to me during the campaign. In those cases I prefer not to release and go up and do another pass. I believe it is related to the map engine in DCS which has some artifacts in some places. I also saw that in CCRP in semi mountain region, where in the campaign I had to do 3 runs. The 3 where perfect, I made sure that I attack from the plain side rather than mountains. One was a direct hit, the other 2 were way way too far, it must be because of buggy terrain
Cik Posted December 12, 2016 Posted December 12, 2016 if your misses are pretty close it's probably just the anemic default bomb modelling use warhead mod and at least you will probably damage things with near misses. in default DCS for whatever reason you can't kill a BMP-1 (renowned for being regularly penetrated by 7.62+ machine guns lel) with a 500 lb bomb going off within a few meters.
TomCatMucDe Posted December 12, 2016 Posted December 12, 2016 yeah, the bomb blast model in DCS is very bad!
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