EasyEB Posted December 13, 2016 Posted December 13, 2016 Greetings! So I have an enemy group of tanks spawning at random position (named EnemyGroup1). Now, what I want to do is to teleport a group called FriendlyGroup1 to spawn somewhere along a circle of 10nm around the enemy group (so it's not always to, say, to the south of the enemy group). Would this be possible? If so, how? Cheers!
ESAc_matador Posted December 13, 2016 Posted December 13, 2016 you can use mist.teleportInZone. This is a very powerfull tool. I use it a lot. you have to install the mist script previously. example: mist.teleportInZone('S300', {'myZone1', 'myZone2'}, true, 300) this will take the S300 group, and will teleport to a random point inside the triggerzones Myzone1 OR Myzone2 (previously edited in ME), so can put more than one triggerzones. It teleports the group, it does not create new ones... so if you want to deploy many groups, you have to create them all. Good luck! for more info here http://wiki.hoggit.us/view/TeleportInZone
EasyEB Posted December 14, 2016 Author Posted December 14, 2016 Thanks! is there any way to make a zone cover a spawned group that spawns at a random location? I do not have a static zone to teleport them to.
EasyEB Posted December 14, 2016 Author Posted December 14, 2016 Looks like TeleportToPoint can do what I want.
ESAc_matador Posted December 14, 2016 Posted December 14, 2016 Yes, you have to put the point of the enemy unit. You can get it via mist. I ll try to send you an example later.
EasyEB Posted December 14, 2016 Author Posted December 14, 2016 That would be much appreciated. I've been away from DCS mission making for a while since I had a kid and I feel a little lost. :)
Pikey Posted December 14, 2016 Posted December 14, 2016 I prefer clone in zone because you can use one template. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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