Red Hammer Posted October 23, 2006 Posted October 23, 2006 Very time when I use Su-25 or Su-25T in the edit this happens: When I select fuel tank and press add, there is nothing appear on the plane. [sIGPIC][/sIGPIC]
Disso Posted October 23, 2006 Posted October 23, 2006 Make sure the pylon you're loading it on allows a fueltank to be loaded on it, and that it is not conflicting with any other weapon on nearby pylons. SU-30MKI F/A-18F ...Beauty, grace, lethality.
Black_Hawk Posted October 23, 2006 Posted October 23, 2006 It happens to me also. But when you load the mission you can see the fuel tank from the external view on your plane. After you finish/exit the mission go to the payload menu and you'll be able to see the fuel tank on the plane in the payload editor. 159th GAR LockOnFiles CAW Team
ViperVJG73 Posted October 23, 2006 Posted October 23, 2006 You can fixed this Bug! Edit the "MEInit.xml" ans search "Element ShapeName="PTB-800". Then change it to "Element ShapeName="PTB-800.lom" and save it! Regards Best Regards Viper System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5, TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.
zaelu Posted October 24, 2006 Posted October 24, 2006 ViperVJG73, how can I "clean" the texture that is created "on the fly" (I think :noexpression: ) for the tank? Cause now I fly with a Su-25 with the tanks from a blue Mig 29 :D . Thanx. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
ViperVJG73 Posted October 24, 2006 Posted October 24, 2006 Sorry! On the color of the tanks has this change no influence. There are only blue tanks from the Su-25T not from the MiG-29. In the game Mission is the proper color active. ;) Regards Best Regards Viper System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5, TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.
zaelu Posted October 25, 2006 Posted October 25, 2006 Aparently I have a screw up Meinit.xml :( Also this: I'll have to use a back up to restore it :mad: [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
ViperVJG73 Posted October 25, 2006 Posted October 25, 2006 The only changed in the "MEInit.xml" was, set the "Element ShapeName="PTB-800" to "lom" Not other changes are made. Best Regards Viper System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5, TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.
zaelu Posted October 25, 2006 Posted October 25, 2006 Oh, sorry... I put badly the problem. Your tweak worked flawlessly but, I noticed that the texture was not changing in game before this modification. Also I noticed that Sorbtsiya pod cannot be put on both wings. Not manualy nor automatic. So I concluded that my MeInit is corrupt or something. After I compared it with a backup I found the modifications that may cause those malfunctions but, I still need to edit the "good things" in it. edit OK, now the ECMs are working again in pairs. Also the "thingie" with the fuel tanks on SU-25 is not a bug is apparently the way the texture is generated... the "before the last" skin generates this blue tanks no matter what... eh... no big deal. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
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