TripRodriguez Posted December 27, 2016 Share Posted December 27, 2016 Hey guys, I'd really like to have a pilot avatar in my cockpit. I realize it would block the panels some but I could toggle it off temporarily when it's in the way like I do in the P-51 module. I've decided to go all in on DCS because it's one of the most immersive experiences available but this really hurts in that regard. Thanks for any help, Trip [sIGPIC][/sIGPIC] Demo of my 6DOF Motion VR Sim: Link to comment Share on other sites More sharing options...
ChillyWillies Posted December 27, 2016 Share Posted December 27, 2016 Recently getting VR myself, I would also like to be able to have a toggle pilot body for the Hawg. Maybe the current one when you hit Left Ctrl+F11 could be used? That one might be too low of a resolution but its an idea. :) Come join a passionate community of flight simmers everyday, live at PC Specs Intel Core i7-6700K @ 4.4GHz MSI Z170A Gaming M7 Corsair Vengeance LED 2666MHz 32GB DDR4 H115i 280mm Liquid CPU Cooler EVGA GeForce 980Ti Hybrid (built-in liquid cooling) EVGA SuperNova 750W 80+Gold Samsung NVMe 950PRO M.2 SSD 512GBx2 Link to comment Share on other sites More sharing options...
harm_ Posted December 27, 2016 Share Posted December 27, 2016 +1 Having a pilot body is nice when flying VR Link to comment Share on other sites More sharing options...
Precog Posted December 28, 2016 Share Posted December 28, 2016 Agreed. Pilot body in the A10 would be awesome. I love the pilot body in the P51.... Great for immersion in VR. Check out my 'real world' video series [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Faelwolf Posted December 28, 2016 Share Posted December 28, 2016 What I'd love to see, is a body tracker refined to the point that the pilot avatar would move in the cockpit with your own movement in R/L, so when you reached out to hit a switch in VR, the avatar would match your own movement to hit the switch as a form of mouse tracking. You would basically reach out with your own virtual hand/arm to maniplate controls in the cockpit. Given the current state of technology, it could be a viable next generation tech, if we could just get the companies involved to work with each other. Leap is trying to go in this direction, but is still pretty crude comparitive to what is needed to do this. They have the basic framework, but not the resolution. They really need to partner with Oculus. Link to comment Share on other sites More sharing options...
TripRodriguez Posted December 29, 2016 Author Share Posted December 29, 2016 @faelwolf check out FlyInside (for P3D and FSX) Leap Motion integration. It's halfway there! I was a little bit surprised when I got into DCS that they don't have the same thing. [sIGPIC][/sIGPIC] Demo of my 6DOF Motion VR Sim: Link to comment Share on other sites More sharing options...
rrohde Posted December 29, 2016 Share Posted December 29, 2016 Toggle pilot for all DCS modules. Period. :thumbup: PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
Faelwolf Posted December 29, 2016 Share Posted December 29, 2016 (edited) Yeah Trip, that is pretty close to what I was talking about, ED should take a look at that, maybe do a partnership with Leap for a 3rd party port or something. :) Edited December 29, 2016 by Faelwolf clarification Link to comment Share on other sites More sharing options...
TripRodriguez Posted January 1, 2017 Author Share Posted January 1, 2017 Toggle pilot for all DCS modules. Period. :thumbup: Agree 100%. The pilot in the cockpit of the P-51 is so nice! [sIGPIC][/sIGPIC] Demo of my 6DOF Motion VR Sim: Link to comment Share on other sites More sharing options...
Hermit713 Posted January 1, 2017 Share Posted January 1, 2017 Having a moving pilot could cause CPU/graphics card overload? Link to comment Share on other sites More sharing options...
TripRodriguez Posted January 7, 2017 Author Share Posted January 7, 2017 Having a moving pilot could cause CPU/graphics card overload? It can be turned off if you prefer. Right now p51 has pilot and it looks and works great! [sIGPIC][/sIGPIC] Demo of my 6DOF Motion VR Sim: Link to comment Share on other sites More sharing options...
Crash * Posted November 23, 2017 Share Posted November 23, 2017 Are there any plans for our beloved Hog, to have a pilotbody? It should be a standard feature. Just in times of VR. :music_whistling: System Specs: AMD Ryzen 5 3600, RX 6900 XT, 64GB RAM // Tobsen CM Kollektiv, VPC CM3 Throttle, VPC WarBRD Rudder Pedals, VPC T-50 CM2 + WarBRD Base VR: HP Reverb G2 Helis: UH-1H / KA-50 3 / Mi-8 / Mi-24P / SA-342 / AH-64D Jets: F-5E / F-14A/B / F/A-18C / MC-2000 / A-10C II / AV-8B / AJS 37 / MIG-21bis / F-16C / F-15E / F-4E (soon) WWII: Spitfire / WWII Assets Pack Tech.: Combined Arms / NS430 / Supercarrier Maps: Nevada / Persian Gulf / Normandie / Syria / South Atlantic Waiting for: BO-105 / OH 58D / CH-47 Chinook / G.91R / Tornado IDS / A-7E Corsair II Link to comment Share on other sites More sharing options...
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