Jacks Posted January 29, 2017 Posted January 29, 2017 If I were to create a mission with a ship and a Viggen with no waypoints set, how would I go about attacking the ship? Would I need to create a waypoint say B1 using the radar fix and then assign that waypoint as a target? Or do I just need to create a fix so the circle is over the ship and engage as normal? If doing this then do I need to use Nav mode. Also when making this fixing do I need to anything to unsure that I not simply placing huge error into the system so any waypoints entered manually won't also be way off? System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
Retrofly Posted January 29, 2017 Posted January 29, 2017 Take a look at this video - I'm pretty sure he's doing exactly what you are asking, he also provides his mission file he used. http://www.in-hot.com/files/missions/Viggen_RB04.miz
RaXha Posted January 29, 2017 Posted January 29, 2017 RB-04 employment without any Nav data? The Rb 04 doesn't need any info from the aircraft at all. All you need to do is point the aircraft at the target within 35km and below 500 meters and the missile will autonomously select it's target within its search area. No need for any waypoints or radar fixes at all. The more modern Rb 15F is another story. :-)
renhanxue Posted January 29, 2017 Posted January 29, 2017 (edited) You don't need to do anything to successfully kill ships with the rb 04. I'm serious, you can literally just point the plane at the ship - visually, if you want - unsafe and fire, and there you go, it'll launch and track. You don't need to prepare the nav system (it doesn't even need to be working at all), you don't need to have the radar active, you don't need to set QFE, you don't need to switch to ANF mode... zip, zilch, nothing. As long as you're within permitted release parameters (mainly altitude) and the aircraft attitude gyros are working, you're good. Or, well, you have to ensure you're in range, but that's not really much of an issue. The missile is entirely self-contained and doesn't care one whit for whatever you're up to. It has no navigation system other than course and attitude gyros (the reason the aircraft gyros need to be working is that the missile's gyros are slaved to the aircraft's until release and a gyro fault will inhibit release IIRC), but it does have its own radar and radar altimeter and completely ignores whatever is going on in the aircraft's systems. The targeting principle is just "fly in a straight line and lock on whatever's ahead". It's an incredibly forgiving weapon, especially for its time. edit: RaXha got there first, again Edited January 29, 2017 by renhanxue
RaXha Posted January 29, 2017 Posted January 29, 2017 You don't need to do anything to successfully kill ships with the rb 04. I'm serious, you can literally just point the plane at the ship - visually, if you want - unsafe and fire, and there you go, it'll launch and track. You don't need to prepare the nav system (it doesn't even need to be working at all), you don't need to have the radar active, you don't need to set QFE, you don't need to switch to ANF mode... zip, zilch, nothing. As long as you're within permitted release parameters (mainly altitude) and the aircraft attitude gyros are working, you're good. Or, well, you have to ensure you're in range, but that's not really much of an issue. The missile is entirely self-contained and doesn't care one whit for whatever you're up to. It has no navigation system other than course and attitude gyros (the reason the aircraft gyros need to be working is that the missile's gyros are slaved to the aircraft's until release and a gyro fault will inhibit release IIRC), but it does have its own radar and radar altimeter and completely ignores whatever is going on in the aircraft's systems. The targeting principle is just "fly in a straight line and lock on whatever's ahead". It's an incredibly forgiving weapon, especially for its time. edit: RaXha got there first, again Haha! Sorry about that Ren! XD
Krieg Posted January 29, 2017 Posted January 29, 2017 Indeed, the Rb 04 was developed for the A 32 Lansen, and far from all Lansens were radar equipped. Usually only the flight lead would use radar for finding targets and get ranging information, the rest would just follow lead, point and release.
scaflight Posted January 29, 2017 Posted January 29, 2017 In addition to the explanations above... The manual states to "Use the radar to find the target, make a target fix and aim towards the target. (On visual aiming, put the flight path vector on the target)." What I get from this is that a radar target fix is 100% to aid the cognitive aspects of engaging the target. Something more necessary in low-vis situations and in high-traffic ship lanes. If all you have is a lone, unmistakable target, then you have to observe fewer variables and don't have to worry about launching against the wrong target (or worse, civilians).
renhanxue Posted January 29, 2017 Posted January 29, 2017 If you have a proper target fix you'll also get the timeline and aiming guidance in the HUD so you don't need to go head down to know when to fire, so it's definitely handy to do that if you have the time. Not necessary though.
grunf Posted January 29, 2017 Posted January 29, 2017 The Rb 04 doesn't need any info from the aircraft at all. All you need to do is point the aircraft at the target within 35km and below 500 meters and the missile will autonomously select it's target within its search area. No need for any waypoints or radar fixes at all. The more modern Rb 15F is another story. :-) Perfect weapon for a noob like me. :D
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