Breakshot Posted February 12, 2017 Posted February 12, 2017 Since the last few patches I have this odd issue on the ground that relates specifically to the hardened dugouts. Basically they are overlapping on everything... :doh: Screens attached. I'm using the current OB. Repared and clean... Anyone experienced this issue? NVIDIA drivers just updated... problem still persists. 1 Tim "Breakshot" Mytrofanov | C.O. of 51 ПВО / 100 КИАП Regiments | twitch.tv/51breakshot
Mustang Posted February 12, 2017 Posted February 12, 2017 Since the last few patches I have this odd issue on the ground that relates specifically to the hardened dugouts. Basically they are overlapping on everything... :doh: Screens attached. I'm using the current OB. Repared and clean... Anyone experienced this issue? NVIDIA drivers just updated... problem still persists. Seems like you're still using a modified model of the dugouts (kaponir.EDM) like the one included in earlier versions of my terrain mod, I had to remove these models post-1.5.5 because of this artifacting. I'll attach the stock files below if you want to revert, it should fix your problem (drop them into Mods\terrains\CaucasusBase\Structures\High\EDM) or you could just run a repair.kaponir.zip
Breakshot Posted February 12, 2017 Author Posted February 12, 2017 Thanks Mustang! You know its funny but repair did not actually replace these files back to stock! Ran a number of times... But this seemed to have worked. Cheers! 1 Tim "Breakshot" Mytrofanov | C.O. of 51 ПВО / 100 КИАП Regiments | twitch.tv/51breakshot
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