MBot Posted March 21, 2017 Posted March 21, 2017 AI F-5E and MiG-21bis incorrectly have a look-down capable radar. See attached sample mission, featuring a blue F-4E, F-5E and MiG-21bis flying at 8000m versus a red A-10 flying at 30m. Despite not having a look-down capable radar, both the AI F-5E and MiG-21 detect the target at ground level with their radar and engage. The AI F-4E correctly does not detect the target. The issue was already submitted to the Leatherneck bug tracker (for the MiG-21), but Magnitude 3 says it is an ED problem: https://leatherneck-sim.mantishub.io/view.php?id=597Look_Down_Radar.miz
MBot Posted September 12, 2017 Author Posted September 12, 2017 This is still a problem. AI F-5 and MiG-21 incorrectly have a look-down capable radar. The F-4E correctly do not detect low flying aircraft, proving that the basic functionality is working. It seems the Tiger and the MiG-21 are not correctly configured.
MBot Posted November 25, 2018 Author Posted November 25, 2018 (edited) This old issue persists. Not only are AI F-5E-3 and MiG-21bis look-down capable, which they should not be, they also have the incredible radar target detection range of over 150 NM! Generally, there seems to be something wrong with the AI radar model. AI aircraft seems to have identical look-down and co-alt radar performance. And for example even the MiG-29 has a look-down detection range against a small fighter (Tiger) of 90 NM. Both things I remember to have been considerably better several years ago. Did the AI radar model break and no one noticed? Also see here, bug report that is still applicable stuck in the 2.0 legacy section: https://forums.eagle.ru/showthread.php?t=198655 Edited November 25, 2018 by MBot
Raven (Elysian Angel) Posted November 25, 2018 Posted November 25, 2018 With the recent release of the updated MiG-29, my XO and me tested this behaviour by having me in a Hornet and him in a MiG-29 going head-to-head. Via voice communication we ensured to be exactly head-on and co-altitude. Basically, I had him locked up (he had no idea where he was being locked from) and had a missile in the air towards him before he even detected me with his radar. Now repeat this scenario with an AI MiG-29 and see what happens ;-) Granted, this is not a look-down/shoot-down scenario, but indeed proves the point that radar is very weird when it comes to AI. Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
QuiGon Posted November 25, 2018 Posted November 25, 2018 I'm working on a deep strike low level flight mission for the Tiger and the unrealistic look-down capability of the enemy MiG-21s is giving me a headache! Pls fix! Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
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