Maverick_NL Posted March 31, 2017 Posted March 31, 2017 question is there any mod / code what can be used to change smoke colour during flights? or is there someone who can help me with it? I need to have a cyclable center smoke. Let me know what is possible for this :helpsmilie: MrMaverick Pilot in the RAZBAM Harrier DIsplay Team Mavericks Youtube: My Youtube Channel Discord: https://discord.gg/MRU8m5m
SilentEagle Posted April 2, 2017 Posted April 2, 2017 As far as I know, a smoke pod can only have one statically defined color, so multiple smoke pods would need to be loaded to the exact same position, meaning a modified pylon definition in the aircraft lua file to have many smoke pods capable pylons inthe same position. You will also need to define and add a custom lua system (avSimpleWeaponSystem) to be able to switch colors by turning on and off each differently colored smoke pod. You may also want to define your own smoke pods with modified weight so as not to have a heavy stores load with so many smoke pods. I have never done this myself, but I think that should work.
SkateZilla Posted April 2, 2017 Posted April 2, 2017 Mod the Pylon Section, Add a Color to Each Pylon But Set the Connector to Load the Store in the Same Position So, For example if your Mod/Aircraft has 7 Pylons (3 Wing, 1 Center Line) For Wingtips: You can load Red, Green, Blue on Pylons 1,2,3 and Set them to All Be On Pylon 1's Connector You can load Red, Green, Blue on Pylons 5,6,7 and Set them to All Be On Pylon 7's Connector. For Centerline: Load Red, Green Blue on Pylons 1, 4 and 7. and Set them to all Be on Pylon 4's Connector. then when you want to switch colors, you change which pylon is selected. All pylons must support that weapon type though. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Airone Posted April 12, 2017 Posted April 12, 2017 (edited) Mod the Pylon Section, Add a Color to Each Pylon But Set the Connector to Load the Store in the Same Position So, For example if your Mod/Aircraft has 7 Pylons (3 Wing, 1 Center Line) For Wingtips: You can load Red, Green, Blue on Pylons 1,2,3 and Set them to All Be On Pylon 1's Connector You can load Red, Green, Blue on Pylons 5,6,7 and Set them to All Be On Pylon 7's Connector. For Centerline: Load Red, Green Blue on Pylons 1, 4 and 7. and Set them to all Be on Pylon 4's Connector. then when you want to switch colors, you change which pylon is selected. All pylons must support that weapon type though. That is very interesting indeed, would you be kind enough to copy paste a pylon code to illustrate your explanations (pylon sections)? In terms of 3D what connectors will you have to include? And how many? My plane would need a switch between 3 colors (even though it will be situated at the exact the 3D spot... Thanks for the help :thumbup: Edited April 12, 2017 by Airone Erwan "Airone", JetESons Team Member AlphaJet Lover
SkateZilla Posted April 12, 2017 Posted April 12, 2017 if you are using a Custom Aircraft Module wrapped around one of the other aircraft's systems (ie FC3 Systems), then it wonk work, You need to have a weapons, electric and pylons systems coded to allow selection of individual pylons via switches. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Airone Posted April 14, 2017 Posted April 14, 2017 if you are using a Custom Aircraft Module wrapped around one of the other aircraft's systems (ie FC3 Systems), then it wonk work, You need to have a weapons, electric and pylons systems coded to allow selection of individual pylons via switches. Yep! I do have my own electrical, and pylons systems coded, I guess, but it is still full lua code with some animations and system interface designed by me. Some arguments are still given by DCS. I am not sure if the weapon switch is working by listening to the "ghost" DCS like some part of the plane still do in SFM. I will give it a try though, Thanks mate Erwan "Airone", JetESons Team Member AlphaJet Lover
Maverick_NL Posted May 9, 2017 Author Posted May 9, 2017 (edited) if you are using a Custom Aircraft Module wrapped around one of the other aircraft's systems (ie FC3 Systems), then it wonk work, You need to have a weapons, electric and pylons systems coded to allow selection of individual pylons via switches. Thanks Skatezilla as always for your help, does this mean we can not use this on the mig 29 for example? Do you also have an example how it must be done in the files for the L39? Edited May 9, 2017 by Maverick_NL MrMaverick Pilot in the RAZBAM Harrier DIsplay Team Mavericks Youtube: My Youtube Channel Discord: https://discord.gg/MRU8m5m
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