fitness88 Posted May 4, 2017 Posted May 4, 2017 Microsoft HoloLens Development Edition Description Microsoft HoloLens Development Edition is the first fully self-contained, holographic computer, enabling you to interact with high‑definition holograms in your world. The Microsoft HoloLens Development Edition is for developers only. The product, and related services and support, are in English only. By purchasing, you hereby agree not to resell the product, and your purchase is subject to the Terms of Use and Sale. All sales are final and non-refundable, and has no warranties. This product is not intended for use by children under the age of 13. By purchasing you also agree to the software license. Microsoft HoloLens is made of specialized components that together enable holographic computing. The optical system works in lock-step with advanced sensors. The HPU makes light work of processing a large amount of data per second. All those components and more enable you to move freely and interact with holograms. Tech specs Optics See-through holographic lenses (waveguides) 2 HD 16:9 light engines Automatic pupillary distance calibration Holographic Resolution: 2.3M total light points Holographic Density: >2.5k radiants (light points per radian) Sensors 1 Inertial Measurement Unit (IMU) 4 environment understanding cameras 1 depth camera 1 2MP photo / HD video camera Mixed reality capture 4 microphones 1 ambient light sensor Human understanding Spatial sound Gaze tracking Gesture input Voice support Input / Output / Connectivity Built-in speakers Audio 3.5mm jack Volume up/down Brightness up/down Power button Battery status LEDs Wi-Fi 802.11ac Micro USB 2.0 Bluetooth 4.1 LE Power Battery life: • 2-3 hours of active use • Up to 2 weeks of standby time • Fully functional when charging Passively cooled (no fans) Processors Intel 32 bit architecture Custom-built Microsoft Holographic processing unit (HPU 1.0) Weight 1.28 lbs (579g) Memory 64GB Flash 2GB RAM OS and apps Windows 10 Windows Store What you need to develop Windows 10 PC able to run Visual Studio 2015 and Unity 5.4 2GB RAM In the box Microsoft HoloLens Development Edition Clicker Carrying case Charger and cable Microfiber cloth Nose pads Overhead strap Only $4000.00/CAD
Scooternutz Posted May 4, 2017 Posted May 4, 2017 Hope so. [sIGPIC]https://drive.google.com/file/d/16rUBmmJR7A3YGZVGPGskxG1XtvulGojJ/view?usp=sharing[/sIGPIC]
33-DFTC Posted May 5, 2017 Posted May 5, 2017 The Hololens developped by Microsoft is an AR headset, not the same technology as VR. While VR offers to immerse yourself in another environment, AR is aiming to bring virtual objects into our own world. The DevKit from Microsoft is available for several months now and you can find a lot of videos on Youtube. I think that VR is best suited for simulation. The only game I wish was compatible with Hololens today is Elite Dangerous - having my screen devoid of any information and only having my HUD and displays appearing when turning my head around would be fantastic. There are only two types of aircraft, fighters and targets. - Major Doyle "Wahoo" Nicholson, USMC
Jabbers_ Posted May 7, 2017 Posted May 7, 2017 Its completely different like @33-DFTC said. I have programmed for this, its not very powerful, no where near what a PC can push out graphics-wise. Everything has to be created with low polygon counts, and even then there are huge limitations, you cannot render black (black = transparent), the view itself doesnt fully occlude the world, you can always see the world and the field of view is maybe 45 degrees. It's a great piece of tech, and I love it, but AR is not the same as VR and will forever by different. Twitch2DCS - Bring twitch chat into DCS. SplashOneGaming.com - Splash One is a community built on combat flight simulation. S1G Discord twitch / youtube / facebook / twitter / discord
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