WildBillKelsoe Posted May 8, 2017 Posted May 8, 2017 I read in chickenhawk and another book that in Fort Wolters they used to have areas assigned by tyre colors signifying difficulty levels (white tyres meant ok for solo, red tyres meant IP (instructor pilot) must be present with the candidates in that area, and yellow tyres which I dont know what they signify (possibly medium difficulty). can somebody model color tyres as objects in DCS? shouldnt be too hard considering we have plenty of vehicles. Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Kang Posted May 9, 2017 Posted May 9, 2017 There are tyres with red and white flags attached to them?
BaD CrC Posted May 9, 2017 Posted May 9, 2017 Yes, you got black and white tires. And also red and white flags on black tires. I am using them to set up LZ limits or slingload pickup areas. https://www.blacksharkden.com http://discord.gg/blacksharkden
WildBillKelsoe Posted May 12, 2017 Author Posted May 12, 2017 where do you find these? AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
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