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Posted

Within some of the clips of the testing of Normandy, several people showed ships.

I had a quick look around, including changing to the dates to see if that made any difference.

Is there a massive invasion fleet setting/scenario already in there, or is that something that we should build ourselves in the editor?

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Posted

The asset pack is still in early alpha, and I think currently there are only two troop transport ships available. I don't know about invasion scenario's, but you could, in the interim, individually build an invasion fleet - it would be just the transport ships with no landing craft, troops, or support ships - and save it as a template that could be just dropped onto the map en masse.

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Posted

I'd planned to create.a mission containing the fleet MIST and CTLD as a generic starting point. Will read up on templates, good call

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted

I've put 20-30 Lct/ships off sword beach (My dads, with a few mates) but template sounds good. I put ships in MODS folder, but they don't show up, will, just keep adding things as they come along.

Wonder if someone will come up with a fully detailed fleet, non static....that would make your CPU fry, but look great, not forgetting the Air armada of C-47s and gliders....that should get us down to About 10FPS!

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