FlightControl Posted July 3, 2017 Posted July 3, 2017 Anybody here who would have time to fly with me a multi player mission for test on server "MOOSE A2A Playground" in DCS 1.5.6? [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Slazi Posted July 3, 2017 Posted July 3, 2017 Does it matter if we are terrible with a2a or do you need Tom Cruise?
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 Does it matter if we are terrible with a2a or do you need Tom Cruise? The worser you are the better :-) Please come on board. You find the server? And join on slack, so we can call each other. Sven [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Slazi Posted July 3, 2017 Posted July 3, 2017 I'm pretty awful. I won't be able to join until Friday, but if you still need people to create nice wrecks, I'd like to help out.
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 I'm pretty awful. I won't be able to join until Friday, but if you still need people to create nice wrecks, I'd like to help out. I was not kidding. You don't need to be an ace. Hit a few targets, and crash into the ground etc. I need "destructive testing". [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Slazi Posted July 3, 2017 Posted July 3, 2017 Perfect. I mostly fly full sim modules, so I can help out with that.
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 Perfect. I mostly fly full sim modules, so I can help out with that. You see, the more people on the server, the better. I'll write up a manual how to use the tasking system, better, I'll make a video of it. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
ViFF Posted July 3, 2017 Posted July 3, 2017 I am available and I can bring some buddies from the IAF. IAF.ViFF http://www.preflight.us Israel's Combat Flight Sim Community Website
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 I am available and I can bring some buddies from the IAF. coool are you now available? [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
ViFF Posted July 3, 2017 Posted July 3, 2017 evening, euro time zone IAF.ViFF http://www.preflight.us Israel's Combat Flight Sim Community Website
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 evening, euro time zone I'll be online at 8pm [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 evening, euro time zone Hi VIFF, Which airplane types or helicopter types would you like to see? And is there anything special i need to do? Sven [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Robert31178 Posted July 3, 2017 Posted July 3, 2017 I can try to join up. I just wrapped up school and don't have too much going on during the week other than house chores as directed by the CO (wife). If you guys are running EU times that's pretty early for me, the only potential problem would be that I am a product of the American public school system and can only speak one language lol..... Is there a Teamspeak involved? ~Rob
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 I can try to join up. I just wrapped up school and don't have too much going on during the week other than house chores as directed by the CO (wife). If you guys are running EU times that's pretty early for me, the only potential problem would be that I am a product of the American public school system and can only speak one language lol..... Is there a Teamspeak involved? ~Rob Fluent in English... the server name is MOOSE A2A Playground. Thanks for trying to join. There is a teamspeak server also. But i need to ask VIFF if it is okay you join, because it is you mine. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
FlightControl Posted July 3, 2017 Author Posted July 3, 2017 Thanks guys. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Alpenwolf Posted July 3, 2017 Posted July 3, 2017 Just finished testing with FlightControl and ViFF flying on the server. Was pretty cool and very helpful for FlightControl's work so I can only encourage more players to join. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
FlightControl Posted July 4, 2017 Author Posted July 4, 2017 Just finished testing with FlightControl and ViFF flying on the server. Was pretty cool and very helpful for FlightControl's work so I can only encourage more players to join. A little summary of the required optimizations: - Too many levels in the settings menu, simplification is required. (Settings is a menu to set coordinate formats like MGRS, LL, BRA for A2G and A2A and also configure the measurement system like metric or imperial). The problem is that for players there are too many levels and the terminology can be made more clear. => MOOSE will split the settings menu. The default systems settings menu will be placed under the commandcenter group menu. You will need to jump into the CC using the CA module as a game master. The player settings will be placed on group level. Only the first player who joins the group is considered the leader of the group, and will be able to change the settings for himself and for the group. => MOOSE will make the terminology in the settings menu more clear: - Bearing Range (BR) - Lattitude Longitude (LL) - Military Grid Reference System (MGRS) - Bearing Range Altitude Attitude (BRAA) - Bullseys (BULLS) - Problem with the activation of the SA-6 after the transport of the engineers from the pickup location to the launch sites. The transportation worked. => The mission script will be validated to check whether the event handler (OnAfterDeploy) of the CARGO object is captured correctly. The event handler should activate the SA-6 once the engineers are deployed at one of the 3 deployment zones. - We also noticed a problem with the location of the smoke. The smoke should come from the engineers location or reference site, not just smoke popping in the air...=> MOOSE will be checked how and where the smoke is generated when the player comes close to the pickup location. Also, It should be optional to smoke or not smoke. Maybe with a menu option smoke could be "requested". => MOOSE will be checked how and where smoke is generated at the deployment zone, when the player comes close. The smoke generation should also be optional here. - Cargo (the engineers) should be "refreshed" in the mission. So, on a continuous basis players can retry to transport the engineers until mission success...=> Using the SPAWN class, the engineers will be respawned. However, it is not so easy :-) CARGO has processes influencing the cargo group state and composition. When cargo is loaded into the carrier, the cargo group ceases to exist. So, what i will do is in the mission, i will create an event handler that will respawn a cargo group object once the cargo is deployed or dead. A cargo can go dead in two ways: when the cargo was loaded into the helicopter but the helicopter crashed or the player exits the helicopter, or, when the cargo is shot or has an accident. - The scoring. The level of fratricide should be modified. A player should not shoot its own friendlies. => The SCORING class provides methods to tweak the setting. The mission will be adjusted to a less permissive level using the method: http://flightcontrol-master.github.io/MOOSE/Documentation/Scoring.html##(SCORING).SetFratricide - The hit messages. Hits to targets generate a score, but also a message by default. Switch the hit messages off. => The SCORING class provides a method to disable messages to be displayed when targets are hit. http://flightcontrol-master.github.io/MOOSE/Documentation/Scoring.html##(SCORING).SetMessagesHit - Check why for certain mi-8 helicopters there wasn't a possibility to use the cargo menus. No messages were generated. FC saw an error appearing in the logging. Something with the callisign wasn't working! => FC will check that piece of logic in the MOOSE script. I think it is a simple fix that will be required for this. (I saw a nil value of callsign). So, as agreed, I will do these fixes and then we can do a second session this evening at 9pm CET. More people are kindly invited. Server: MOOSE TASKING TESTS Teamspeak: 85.236.100.27:16317 ; Search for the channel where FlightControl has joined. Thanks for this session yesterday, it was very useful for all of us! FC [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
FlightControl Posted July 4, 2017 Author Posted July 4, 2017 There seems to be a bug with late activated units that get activated in a MP server. Anybody experiencing the same??? https://forums.eagle.ru/showthread.php?p=3185816#post3185816 [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Alpenwolf Posted July 4, 2017 Posted July 4, 2017 Ah sweet. Good news. I'll be online for testing soon. Hope to see you on TS S! HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
FlightControl Posted July 4, 2017 Author Posted July 4, 2017 Ah sweet. Good news. I'll be online for testing soon. Hope to see you on TS S! I'll be there. Currently making a demo mission for the ED team to illustrate the introduced bug in DCS on 1.5.6. Sven [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Alpenwolf Posted July 4, 2017 Posted July 4, 2017 We ran another testing session today with 5 players online. Big loads of gratitude for that! We're mainly focusing on the radio menu right now and all the exciting options available in it to offer players a variety of dynamic tasks and information accordingly. Feedbacks were written down on paper and bugs are now assigned for fixing and some cosmetic work which FlightControl will start working on in the upcoming days... S! HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
FlightControl Posted July 5, 2017 Author Posted July 5, 2017 We ran another testing session today with 5 players online. Big loads of gratitude for that! We're mainly focusing on the radio menu right now and all the exciting options available in it to offer players a variety of dynamic tasks and information accordingly. Feedbacks were written down on paper and bugs are now assigned for fixing and some cosmetic work which FlightControl will start working on in the upcoming days... S! Thanks guys. I've summarize the issues and actions on the MOOSE site @GITHUB this morning. Please make a user id and review the issues when you have time. You can leave notes or make corrections, or add new one if any. https://github.com/FlightControl-Master/MOOSE/issues?q=is%3Aopen+is%3Aissue+milestone%3AMoose-2.2 The server will be up from time to time as I am developing and testing stuff. Ping me on skype if you wanna join testing too. Sven [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
ViFF Posted July 6, 2017 Posted July 6, 2017 Thanks for all the hard work, always a pleasure to help! I really like the concept that the client can enter the server and choose to join the mission at his free will. Gives the client the freedom and flexibility to do other things until he is ready to join a mission and work his way through the menu to the task he prefers. Couple of items: I noticed the M2000C slots on spawn is missing the pylons bug. This is probably due to the old missiles naming convention change a couple of versions back which caused a bug. https://forums.eagle.ru/showthread.php?p=2904544#post2904544 Possible quick solution is to change the loadout of the M2000C slots to empty and ramp start, let the client load his weapons of choice. Since this is a mission editor / miz file related I didn't post on the github. Other note is regards to BRAA: Bearing Range Altitude Aspect Cheers! IAF.ViFF http://www.preflight.us Israel's Combat Flight Sim Community Website
FlightControl Posted July 6, 2017 Author Posted July 6, 2017 Tomorrow at 7 July 2017 I suggest to run another test together at 20h CET. So, as agreed, I will do these fixes and then we can do a second session this evening at 9pm CET. More people are kindly invited. Server: MOOSE TASKING TESTS Teamspeak: 85.236.100.27:16317 ; Search for the channel where FlightControl has joined. So, the more people there, the more interesting the tests become. Like run a coop task. I still need to do some fixes, but it is good to already test. I've been focusing on the CARGO handling, like avoid unnecessary menus and respawn cargo when it is destroyed automatically, and limit already some of the message overload. Sven [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Slazi Posted July 7, 2017 Posted July 7, 2017 I was hoping to join, but I run JST to that works out to 4am, which is about time for bed for me.
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