Reflected Posted July 12, 2017 Posted July 12, 2017 Hi, I'm working on a blank standard Spitfire skin, but the letters and serials look strange. They still have the "old background" which differs from the colors on my skin. How do I make only the letters and numbers visible, but not their background? Here's my description.lua livery = { {"SpitfireIX", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_0", DECAL ,"Sky",false}; {"NUMBER_L_00", DECAL ,"Sky",false}; {"NUMBER_L_000", DECAL ,"Sky",false}; {"NUMBER_L_F3_0", 0 ,"SpitfireIX_DIF",true}; {"NUMBER_L_F3_00", 0 ,"SpitfireIX_DIF",true}; {"NUMBER_L_F3_000", 0 ,"SpitfireIX_DIF",true}; {"NUMBER_R_0", DECAL ,"Sky",false}; {"NUMBER_R_00", DECAL ,"Sky",false}; {"NUMBER_R_000", DECAL ,"Sky",false}; {"NUMBER_R_F3_0", 0 ,"SpitfireIX_DIF",true}; {"NUMBER_R_F3_00", 0 ,"SpitfireIX_DIF",true}; {"NUMBER_R_F3_000", 0 ,"SpitfireIX_DIF",true}; } name = "RAF default by Reflected" name_ru = "RAF default by Reflected" Facebook Instagram YouTube Discord
CHSubZero Posted July 12, 2017 Posted July 12, 2017 Do you also have a customized ROUGHNESS_METALLIC layer and have forgotten to set it for numbers as well? Aviation Livery - Explore Military Aircraft Liveries My Mods: DCS User Files
Reflected Posted July 12, 2017 Author Posted July 12, 2017 Do you also have a customized ROUGHNESS_METALLIC layer and have forgotten to set it for numbers as well? No, everything but the DIF and the ID letter color file are the stock ones. Facebook Instagram YouTube Discord
jocko417 Posted July 12, 2017 Posted July 12, 2017 (edited) I think each "SpitfireIX_DIF",true}; you have in your lua needs to be changed to "SpitfireIX_RAF_DIF",false}; or the game will use the default skin instead of yours for the serial backgrounds? Edited July 12, 2017 by jocko417 Clarity
CHSubZero Posted July 12, 2017 Posted July 12, 2017 Now that I see it... What jocko said :D Memo to myself: Clean your glasses Aviation Livery - Explore Military Aircraft Liveries My Mods: DCS User Files
jocko417 Posted July 12, 2017 Posted July 12, 2017 Shall I mention the time I spent a few hours cursing at the screen before I realised I needed a SEMI-colon, not a colon, in an lua line... I don't wear glasses (yet) but my eyes get just as dirty :D
Reflected Posted July 13, 2017 Author Posted July 13, 2017 I tried that but it didn't work. Anyhow it's only in the lines referring to the black "000". But the "BS" as well as the 3 ID letters also have the original background. Damn these .lua files :joystick: Facebook Instagram YouTube Discord
Strut Posted July 13, 2017 Posted July 13, 2017 @ Reflected - If you like send me a PM with a link to your skin ( lua, dds, everything) and i will have a look and play with it. Regards Strut Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE
Reflected Posted July 13, 2017 Author Posted July 13, 2017 @ Reflected - If you like send me a PM with a link to your skin ( lua, dds, everything) and i will have a look and play with it. Regards Strut Thanks, I would really appreciate that. I will send it as soon as I get home tonight. Facebook Instagram YouTube Discord
CHSubZero Posted July 13, 2017 Posted July 13, 2017 Here is a complete description.lua which uses your Sky file for all serial numbers. Does the effect still occur? livery = { {"SpitfireIX", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_0", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_0", DECAL ,"Sky",false}; {"NUMBER_L_00", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_00", DECAL ,"Sky",false}; {"NUMBER_L_000", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_000", DECAL ,"Sky",false}; {"NUMBER_L_F3_0", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_F3_0", DECAL ,"Sky",false}; {"NUMBER_L_F3_00", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_F3_00", DECAL ,"Sky",false}; {"NUMBER_L_F3_000", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_L_F3_000", DECAL ,"Sky",false}; {"NUMBER_L_F3_N", 0, "SpitfireIX_RAF_DIF", false}; {"NUMBER_L_F3_N", DECAL ,"Sky",false}; {"NUMBER_L_F3_NN", 0, "SpitfireIX_RAF_DIF", false}; {"NUMBER_L_F3_NN", DECAL ,"Sky",false}; {"NUMBER_R_0", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_R_0", DECAL ,"Sky",false}; {"NUMBER_R_00", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_R_00", DECAL ,"Sky",false}; {"NUMBER_R_000", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_R_000", DECAL ,"Sky",false}; {"NUMBER_R_F3_0", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_R_F3_0", DECAL ,"Sky",false}; {"NUMBER_R_F3_00", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_R_F3_00", DECAL ,"Sky",false}; {"NUMBER_R_F3_000", 0 ,"SpitfireIX_RAF_DIF",false}; {"NUMBER_R_F3_000", DECAL ,"Sky",false}; {"NUMBER_R_F3_N", 0, "SpitfireIX_RAF_DIF", false}; {"NUMBER_R_F3_N", DECAL ,"Sky",false}; {"NUMBER_R_F3_NN", 0, "SpitfireIX_RAF_DIF", false}; {"NUMBER_R_F3_NN", DECAL ,"Sky",false}; } name = "RAF default by Reflected" name_ru = "RAF default by Reflected" Aviation Livery - Explore Military Aircraft Liveries My Mods: DCS User Files
Reflected Posted July 13, 2017 Author Posted July 13, 2017 (edited) CHSubZero - Thanks a lot, it solved my original problem but introduced a new one. I guess because only the ID letters should be using the "sky" file, not the serial number? Which part should I modify? Edited July 13, 2017 by Reflected Facebook Instagram YouTube Discord
CHSubZero Posted July 14, 2017 Posted July 14, 2017 According your example in the first post "FY-G BS847" would be: F = NUMBER_L_0 / NUMBER_R_0 Y = NUMBER_L_00 / NUMBER_R_00 G = NUMBER_L_00 / NUMBER_R_000 B = NUMBER_L_F3_N / NUMBER_R_F3_N S = NUMBER_L_F3_NN / NUMBER_R_F3_NN 8 = NUMBER_L_F3_0 / NUMBER_R_F3_0 4 = NUMBER_L_F3_00 / NUMBER_R_F3_00 7 = NUMBER_L_F3_000 / NUMBER_R_F3_000 Aviation Livery - Explore Military Aircraft Liveries My Mods: DCS User Files
Reflected Posted July 14, 2017 Author Posted July 14, 2017 Bingo! It works! What I did was to copy the file responsible for the black serial number from the textures zip to my folder and change "sky" to that one in the description.lua! Brilliant! Thank you so much for your help fellas. When it comes to description.lua-s I'm such an illiterate... I really appreciate your help! Cheers, Greg Facebook Instagram YouTube Discord
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