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Posted (edited)

It seems like something has changed recently with the slingloading. The cable seems to have become incredibly fragile. I don't claim to be the world's smoothest hoverer and slingloader, but until recently I could hook some cargo, lift it, carry it and deliver it, usually without incident.

 

But now, much more often than not, somewhere in the process I'll get a ROPE TEARS message and the cargo falls to the ground damaged. And it happens during some relatively smooth and gentle flying.

 

Back when I was first practicing slingloading, when I was terrible at it (the first time), I would damage cargo all the time, but I don't specifically recall a ROPE TEARS message. So that seems to be new.

 

I don't know...maybe I've gotten just gotten terrible at it again, but it's really frustrating.

Edited by scrapple
Posted

I noticed that too. Not only that, but when my rope tears, my fuel level decreases very very fast ! With a full tank, I run out of fuel about 10 minutes later ! :cry: Did you notice that too ? It's obviously a bug...

Posted

Don't real sling load ropes have an engineered fail point at the helicopter end of the rope? Having it fail at the load end or middle sounds unnecessarily dangerous.

Posted
I noticed that too. Not only that, but when my rope tears, my fuel level decreases very very fast ! With a full tank, I run out of fuel about 10 minutes later ! :cry: Did you notice that too ? It's obviously a bug...

 

Thinking back, you are exactly right. I had never associated the two events before.

 

This one is easily reproducible. In 1.5 I set myself up at Batumi airport with 80% fuel, with a piece of cargo a little ways in front of me. Hooked it up and then intentionally did something to get a ROPE TEARS message. (It wasn't too hard. :)) Then I set the helicopter back down on the ground at Batumi, put the throttle back to idle, sat there and watched the fuel needle go down. After about 4 minutes I got the 20 MINUTE FUEL warning, then about 1 min later the fuel was completely empty.

 

I tested a similar mission in 2.1 on the Nellis map, and the same thing happened.

 

I really hope they fix all this soon.

Posted

Confirmed rope tears regularly even with the slowest of ascents, often no matter how centrally positioned and steady, no automatic pick up even after 2-3 minutes... exit zone and return 'normally' works

 

SIGBLOCK.png

  • 1 month later...
Posted

Yes, then new problem with load's weight not being removed from the FM after releasing the load.

After releasing your 1 ton load, your helicopter still flies like it is 1 ton loaded. If you go and pick another one, the moment you hook it up, load resets and you get propelled vertically upward without touching the collective until the rope is stopping you.

Very weird.

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