crazyeddie Posted August 16, 2017 Posted August 16, 2017 This is the long shot to end all long shots. Anyone know how to remove the bow wave from ships, not all ships, I dont want to remove the facility completely, just a specific ship (a submerged submarine which is underway). I have done all the speculating about how it might be done, nothing obvious works, so I'm guessing its hard coded in the game somewhere. I can adjust the tail wake, its width, where it starts, even what it looks like, thats all adjustable in the .lua, but the bow wave has me stumped. All sensible suggestion will be reviewed, all stupid ones will get you lashed with a length of smelly seaweed !! :smilewink:
Devrim Posted August 16, 2017 Posted August 16, 2017 Maybe you can find the texture and clear its Alpha channel. - Just a guess (I'm at work). Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
crazyeddie Posted August 16, 2017 Author Posted August 16, 2017 If that worked it would remove the wake from ALL ships, I'm trying to remove it from a specific submerged submarine in the ME, I can get rid of the tail wake which would not be there if the sub was submerged, that detail is all contained in the boats .lua file, but cant find a way to remove the bow wave as well, but thanks for your interest. We have a boat on the surface, bow wave, wake all as it should be, we have a boat sitting just under the water with a periscope up, no tail wake, but that huge bow wave, way too big as it is, and the boat submerged, also with that bow wave ... the bow wave is the problem. Submerged Submarine with a surface bow wave, perhaps not that great an idea after all, sadly, the Shipyard Manager is not going to be happy !!!!
crazyeddie Posted August 18, 2017 Author Posted August 18, 2017 Sorted ... many thanks to Patrick56. Submerged Submarines minus the bow wave and any wake, perfect.
joey45 Posted August 19, 2017 Posted August 19, 2017 yeah, just add -- in the lua file example --GT.X_nose = 93.00 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
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