IAF_Phantom Posted September 9, 2017 Posted September 9, 2017 (edited) when playing offline the game gets up to 17GB of RAM and then get stuck and crashes to desktop. === Log opened UTC 2017-09-09 21:55:21 00000.000 INFO VFS: Using 'Saved Games': "J:\Users\phanto\Saved Games" 00000.261 INFO DCS: DCS/1.5.7.9411 (x86_64; Windows/6.1.7601) 00000.261 INFO DCS: CPU cores: 4, threads: 4, System RAM: 8099 MB 00000.292 INFO EDCORE: (dDispatcher)enterToState_:0 00000.319 INFO Dispatcher: 2017/9/10 00:55 V1704040900 00000.343 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.353 INFO INPUT: Device [saitek Pro Flight X-55 Rhino Stick {DCF569C0-99EC-11e4-8005-444553540000}] created deviceId = 2 00000.353 INFO INPUT: Joystick created[saitek Pro Flight X-55 Rhino Stick {DCF569C0-99EC-11e4-8005-444553540000}], ForceFeedBack: no 00000.361 INFO INPUT: Device [saitek Pro Flight X-55 Rhino Throttle {DCF5B7E0-99EC-11e4-8007-444553540000}] created deviceId = 3 00000.361 INFO INPUT: Joystick created[saitek Pro Flight X-55 Rhino Throttle {DCF5B7E0-99EC-11e4-8007-444553540000}], ForceFeedBack: no 00000.366 INFO INPUT: Device [Mouse] created deviceId = 4 00000.857 INFO SOUND: loaded 1158 sdefs from "sounds\sdef" 00000.983 INFO SOUND: Using driver: xaudio27 00000.989 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{896dda79-b731-417d-9b4b-b37ac2a91366}' Name:'Speakers (Realtek High Definition Audio)', channels: 2 00001.022 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00001.024 INFO SOUND: Found 3 available audio device(s): 00001.024 INFO SOUND: 0: ID: "{0.0.0.00000000}.{896dda79-b731-417d-9b4b-b37ac2a91366}", Name: "Speakers (Realtek High Definition Audio)" 00001.024 INFO SOUND: 1: ID: "{0.0.0.00000000}.{70520830-12e9-4c77-b359-2374761ca4e2}", Name: "Realtek Digital Output(Optical) (Realtek High Definition Audio)" 00001.024 INFO SOUND: 2: ID: "{0.0.0.00000000}.{519ff72d-bb54-4685-897c-f8d79d48703c}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 00001.024 INFO SOUND: Using SSE FTZ/DAZ mode. 00001.142 ERROR SECURITYCONTROL: Manifest size check failed for file 'coremods/aircraft/f-5e/f-5e.lua' 00001.226 ERROR SECURITYCONTROL: Manifest size check failed for file 'coremods/aircraft/m-2000c/m-2000c.lua' 00002.522 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-4E.lua' 00002.545 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-15C.lua' 00002.553 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C.lua' 00002.553 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C-2.lua' 00002.554 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A.lua' 00002.554 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A-2.lua' 00002.774 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00002.792 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00002.795 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua' 00002.800 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua' 00002.914 INFO Scripting: PLUGINS START------------------------------------------------- 00002.946 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00002.986 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00002.997 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00003.022 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00003.062 INFO SOUND: loaded 59 sdefs from ".\mods\tech\combinedarms\sounds\sdef" 00003.092 INFO SOUND: loaded 67 sdefs from ".\mods\aircraft\bf-109k-4\sounds\sdef" 00003.110 INFO SOUND: loaded 53 sdefs from ".\mods\aircraft\f-86\sounds\sdef" 00003.141 INFO SOUND: loaded 27 sdefs from ".\mods\aircraft\hawk\sounds\sdef" 00003.196 INFO SOUND: loaded 109 sdefs from ".\mods\aircraft\l-39c\sounds\sdef" 00003.222 INFO SOUND: loaded 44 sdefs from ".\mods\aircraft\m-2000c\sounds\sdef" 00003.255 INFO SOUND: loaded 72 sdefs from ".\mods\aircraft\mig-15bis\sounds\sdef" 00003.285 INFO SOUND: loaded 70 sdefs from ".\mods\aircraft\sa342\sounds\sdef" 00003.323 INFO SOUND: loaded 84 sdefs from ".\mods\aircraft\spitfirelfmkix\sounds\sdef" 00003.339 INFO SOUND: loaded 21 sdefs from ".\mods\aircraft\uh-1h\sounds\sdef" 00003.345 INFO Scripting: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00003.345 INFO Scripting: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics 00003.345 INFO Scripting: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00003.345 INFO Scripting: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00003.348 INFO Scripting: PLUGINS DONE-------------------------------------------------- 00003.439 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-4E.lua' 00003.447 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-15C.lua' 00003.449 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C.lua' 00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C-2.lua' 00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A.lua' 00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A-2.lua' 00003.555 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua' 00003.561 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua' 00022.414 INFO DX11BACKEND: Driver Concurrent Creates - 1 00022.414 INFO DX11BACKEND: Driver Command Lists - 0 00023.078 INFO DX11BACKEND: NVIDIA API init OK 00023.083 INFO DX11BACKEND: NVIDIA Display Driver Version 36822.r368_20 00023.083 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00023.388 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00023.390 INFO RENDERER: Global metashader cache enabled 00023.390 INFO RENDERER: Loading metashader cache from J:\Users\phanto\Saved Games\DCS\metashaders/ 00023.390 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00023.744 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo : 1522 00028.058 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00028.078 INFO DX11BACKEND: DX11ShaderBinaries::loadCache J:\Users\phanto\Saved Games\DCS\fxo : 15 00028.242 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00029.200 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00029.201 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00029.233 ERROR_ONCE DX11BACKEND: texture 'raindropNormBlur3.dds' not found 00029.267 INFO DCS: gDescription: "NVIDIA GeForce GTX 970" gVendorId: 4318 gDeviceId: 5058 gMemory: 4007 MB 00029.286 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00030.270 INFO wInfo: multiple adapters 00030.405 WARNING LOG: 1 duplicate message(s) skipped. 00030.405 INFO TERRAIN: lSystem::lSystem 00030.776 INFO EDCORE: (dDispatcher)enterToState_:1 00031.121 ERROR VFS: add_location {"My Missions", "J:\Users\phanto\Saved Games\DCS\Missions"}: path already added as "My Missions" 00031.246 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-4E.lua' 00031.254 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-15C.lua' 00031.257 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16C.lua' 00031.257 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16C-2.lua' 00031.258 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16A.lua' 00031.258 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16A-2.lua' 00031.372 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua' 00031.379 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua' 00034.454 INFO UIBASERENDERER: Cannot load font [C:\Games\DCS World\dxgui\skins\fonts\]! 00035.181 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/iconup.png' not found 00035.188 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/icons/icondeleterl.png' not found 00035.192 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/uparrow.png' not found 00035.196 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/downarrow.png' not found 00035.200 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/leftarrow.png' not found 00035.204 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/rightarrow.png' not found 00035.208 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/buttons/btnmini/btnmean2.png' not found 00035.211 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/icondown.png' not found 00035.409 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00037.083 INFO LuaNET: Loaded - DCS-SRS GameGUI 00037.090 INFO TACVIEW.GUI: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder 00037.110 INFO TACVIEW.GUI: Tacview C++ flight data recorder successfully loaded 00037.353 INFO EDCORE: (dDispatcher)enterToState_:2 00037.448 INFO EDCORE: (dDispatcher)enterToState_:3 00037.933 INFO NET: Login success. 00071.977 INFO TERRAIN: lSystem::Init 00071.977 INFO EDTERRAINGRAPHICS3: edtg::Init() 00071.977 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00071.979 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00071.980 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00071.981 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00071.983 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00071.983 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00071.984 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00071.984 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00071.985 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00071.985 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00071.986 INFO EDTERRAIN: CreateTerraDispatch 00071.986 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 create 00071.986 INFO EDTERRAIN: SetTerraDispatch 00071.986 INFO TERRAIN: lSystem::Load() 00071.989 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=en) 00071.991 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(landfile3) 00072.152 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(roads3) 00072.474 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures) 00073.223 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(superficial3) 00073.489 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(map3) 00075.248 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(smallshit) 00075.264 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(scene3) 00075.266 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(districts) 00075.722 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00075.736 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00075.736 INFO TERRAIN: lSystem::InitSurface() 00075.751 INFO TERRAIN: lSystem::InitScenes() 00077.874 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00077.877 INFO WORLDGENERAL: loading mission from: "C:\Users\phanto\AppData\Local\Temp\DCS\tempMission.miz" 00077.902 INFO EDCORE: (dDispatcher)enterToState_:4 00078.111 INFO TERRAIN: lSystem::Load() 00078.111 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Exit(vfstextures) 00078.112 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english) 00078.113 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures) 00078.238 INFO DX11BACKEND: Reloading textures ... 00078.273 INFO TERRAIN: lSystem::InitSurface() 00078.289 INFO TERRAIN: lSystem::InitScenes() 00078.300 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00081.906 WARNING LOG: 12 duplicate message(s) skipped. 00081.906 ERROR_ONCE DX11BACKEND: rendertarget 'SmokeTrailNoiseTex' not found 00081.941 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found 00081.945 ERROR_ONCE DX11BACKEND: texture 'normal_tmp.png' not found 00081.948 ERROR_ONCE DX11BACKEND: texture 'testAtlas.dds' not found 00081.954 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00081.954 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00081.954 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00081.955 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00081.955 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00081.955 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00081.956 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00081.956 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00081.956 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00081.957 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00081.957 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00081.957 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00081.958 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00081.958 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00081.958 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00081.962 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00081.965 ERROR VFS: Can't open file models/barrel01.psm. 00081.965 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00082.074 INFO DCS: Dispatcher: initial random seed = 4202975 00082.074 INFO DCS: Dispatcher: apply random seed = 4202975 00082.077 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00082.078 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(navigation) 00085.774 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00088.502 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00088.503 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00088.504 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00088.935 INFO Config: netview started 00090.763 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box. 00090.763 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box. 00090.763 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box. 00090.764 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box. 00090.764 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box. 00090.772 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box. 00090.772 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box. 00090.778 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box. 00090.779 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box. 00101.674 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00103.909 INFO TACVIEW.EXPORT: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder 00103.910 INFO TACVIEW.EXPORT: Tacview C++ flight data recorder successfully loaded 00103.929 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 40700.000000. Pos=-4737.022949,145.000000,242694.906250! 00104.226 ERROR EDTERRAINGRAPHICS3: Material: Surface 16 00104.226 ERROR EDTERRAINGRAPHICS3: build material for Surface(Land) string edgemat FxMaterial_Surface31 terrain/shaders31/Surface31.fx|LIGHT_TEXTURE|CAUCASUS_NOISE|HEIGHT_AND_COLOR LOD= X= Z= ADDBOUNDPIX= colorTexture= autoTexture= landNoiseTex=Noise_1.bmp mountainNoiseTex=Noise_mount.bmp detailNoiseTex=noise_small.bmp reason: "param addBoundPix not found" 00104.568 INFO EDTERRAINGRAPHICS3: force loading finished! 00104.568 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 8140.000000. Pos=-4737.022949,145.000000,242694.906250! 00104.611 INFO EDTERRAINGRAPHICS3: force loading finished! 00110.109 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems() 00110.116 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00110.125 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00111.571 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.5.3 Loaded 00111.571 INFO TACVIEW.DLL: Config={dataRecordingEnabled=0,recordClientsSessionsEnabled=0,bookmarkShortcut=0,playbackDelay=600,profilingPeriod=600,debugModeEnabled=0} 00117.502 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 00198.113 INFO Config: netview stopped 00198.136 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00198.225 WARNING LOG: 12 duplicate message(s) skipped. 00198.225 INFO EDCORE: (dDispatcher)enterToState_:3 00235.805 INFO WORLDGENERAL: loading mission from: "C:\Users\phanto\AppData\Local\Temp\DCS\tempMission.miz" 00235.824 INFO EDCORE: (dDispatcher)enterToState_:4 00235.917 INFO TERRAIN: lSystem::Load() 00235.917 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Exit(vfstextures) 00235.918 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english) 00235.919 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures) 00236.046 INFO DX11BACKEND: Reloading textures ... 00236.385 INFO TERRAIN: lSystem::InitSurface() 00236.401 INFO TERRAIN: lSystem::InitScenes() 00236.416 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00237.136 WARNING LOG: 10 duplicate message(s) skipped. 00237.136 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00237.138 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00239.405 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found 00239.407 ERROR_ONCE DX11BACKEND: texture 'normal_tmp.png' not found 00239.408 ERROR_ONCE DX11BACKEND: texture 'testAtlas.dds' not found 00239.410 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00239.410 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00239.410 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00239.411 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00239.411 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00239.411 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00239.411 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00239.411 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00239.411 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00239.412 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00239.412 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00239.412 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00239.413 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00239.413 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00239.413 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00239.414 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00239.415 ERROR VFS: Can't open file models/barrel01.psm. 00239.415 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00239.428 INFO DCS: Dispatcher: initial random seed = 4360425 00239.428 INFO DCS: Dispatcher: apply random seed = 4360425 00239.429 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00239.429 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(navigation) 00239.437 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00239.792 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00239.793 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00239.793 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00239.909 INFO Config: netview started 00241.583 INFO TACVIEW.EXPORT: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder 00241.584 INFO TACVIEW.EXPORT: Tacview C++ flight data recorder successfully loaded 00241.586 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 40700.000000. Pos=-281969.343750,2004.943726,646971.625000! 00241.980 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0 00241.980 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF6E0 00241.980 ERROR EDTERRAINGRAPHICS3: no T stream 00242.015 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0 00242.015 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF250 00242.015 ERROR EDTERRAINGRAPHICS3: no T stream 00242.555 INFO EDTERRAINGRAPHICS3: force loading finished! 00242.555 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 8140.000000. Pos=-281969.343750,2004.943726,646971.625000! 00242.580 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|DISABLE_SHADING airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 8 00242.580 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF6E0 00242.580 ERROR EDTERRAINGRAPHICS3: no T stream 00242.581 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|DISABLE_SHADING airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 8 00242.581 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF250 00242.581 ERROR EDTERRAINGRAPHICS3: no T stream 00242.597 INFO EDTERRAINGRAPHICS3: force loading finished! 00242.788 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems() 00242.788 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00244.719 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.5.3 Loaded 00244.719 INFO TACVIEW.DLL: Config={dataRecordingEnabled=0,recordClientsSessionsEnabled=0,bookmarkShortcut=0,playbackDelay=600,profilingPeriod=600,debugModeEnabled=0} 00250.706 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua ... 00561.710 INFO EDCORE: # -------------- 20170909-214226 -------------- 00561.711 INFO EDCORE: C:\Games\DCS World\bin\Effects.dll 00561.711 INFO EDCORE: # C0000005 ACCESS_VIOLATION at E7F55929 00:00000000 Edited September 9, 2017 by IAF_Phantom IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/
ED Team BIGNEWY Posted September 9, 2017 ED Team Posted September 9, 2017 Hi Would recommend removing all unofficial mods and doing a cleanup and repair Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
IAF_Phantom Posted September 10, 2017 Author Posted September 10, 2017 (edited) Thanks - did try that and it works ok. The mod used is a mod i'm developing and created as a weapons plugin (entry.lua etc.). The only difference seems to be that the mod is placed in the saved games folder and not in the DCS/mods folder. could this be the problem? Edited September 10, 2017 by IAF_Phantom IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/
ED Team BIGNEWY Posted September 10, 2017 ED Team Posted September 10, 2017 No I dont think so, all unofficial mods should be placed in the saved games folder. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
IAF_Phantom Posted September 11, 2017 Author Posted September 11, 2017 ok, thanks. good news , checked it - think it has to do with a parameter of the a-a missile i duplicated from the aim-120c i changed the parameters to be identical and using a different 3d model the problem disappeared. if the dev's want i can try and find which parameter causes the problem IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/
IAF_Phantom Posted September 11, 2017 Author Posted September 11, 2017 No I dont think so, all unofficial mods should be placed in the saved games folder. thanks for the info on this. Btw - what to do about changes of the plane weapons , is there a way to update them without changing the Scripts/Database/Planes folder ? For example I want to make to modify the F-15C that can carry A-G weapons (Israeli F-15s can carry A-G weapons). I've done this with the WeaponsLoadouts in the MissionEditor but the missiles appear handing in the air without the pylons.... IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/
ED Team BIGNEWY Posted September 11, 2017 ED Team Posted September 11, 2017 thanks for the info on this. Btw - what to do about changes of the plane weapons , is there a way to update them without changing the Scripts/Database/Planes folder ? For example I want to make to modify the F-15C that can carry A-G weapons (Israeli F-15s can carry A-G weapons). I've done this with the WeaponsLoadouts in the MissionEditor but the missiles appear handing in the air without the pylons.... Sorry I dont know the answer, best to ask here https://forums.eagle.ru/showthread.php?t=190778 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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