Mr_sukebe Posted December 28, 2017 Posted December 28, 2017 Couple of things that I'd like to suggest: 1. In game function to backup ALL controls in one go, and NOT need to save several control mappings for each individual aircraft. Would also be nice to be able to edit the resultant file 2. To be able to define a list of "common" controls, but with the ability to override by aircraft. I'm guessing that I'm not alone in mapping some common functions to the same buttons on my HOTAS for different aircraft. e.g. my landing gear, communications, rudder etc. I'd like to be able tag each control as a potential "common" setting, that would be used as the "default" setting for ALL aircraft, such that I'd set my landing gear function once, and by default, when I open a new aircraft, it's there. However, I'd still like to be able to override that "common" setting, when the aircraft requires a different setup (e.g. for my Spit, I use my curve on it's pitch axis). Hope that makes sense. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
gospadin Posted December 29, 2017 Posted December 29, 2017 How would you handle cases where, say, the gear behaves wildly different? E.g. on the MiG-21, you un-cage the switch then apply up/neutral/down hydraulic pressure, then return it to neutral before re-caging. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
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